import random # Check that users have entered a valid # option based on a list def string_checker(question, valid_ans=("yes", "no")): error = f"Please enter a valid option from the following list: {valid_ans}" while True: # Get user response and make sure it's lowercase user_response = input(question).lower() for item in valid_ans: # check if the user response is a word in the list if item == user_response: return item # check if the user response is the same as # the first letter of an item in the list elif user_response == item[0]: return item # print error if user does not enter something that is valid print(error) print() # Displays instructions def instruction(): print(''' **** Instructions **** To begin, choose the number of rounds (or press for infinite mode). Then play against the computer. You need to choose R (rock), P (paper) or S (scissors). The rules are as follows: - Paper beats rock - Rock beats scissors - Scissors beats paper Press to end the game at anytime. Good Luck! ''') # checks for an interger more than 0 (allows ) def int_check(question): while True: error = "Please enter an integer that is 1 or more." to_check = input(question) # check for infinite mode if to_check == "": return "infinite" try: response = int(to_check) # checks that the number is more than / equal to 1 if response < 1: print(error) else: return response except ValueError: print(error) # compares user / computer choice and returns # result (win / lose / tie) def rps_compare(user, comp): # If the user and the computer choice is the same, it's a tie if user == comp: round_result = "tie" # There are three ways to win elif user == "paper" and comp == "rock": round_result = "win" elif user == "scissors" and comp == "paper": round_result = "win" elif user == "rock" and comp == "scissors": round_result = "win" # if it's not a win / tie, then it's a loss else: round_result = "lose" return round_result # Main Routine Starts here # Intilaise game variables mode = "regular" rounds_tied = 0 rounds_lost = 0 rounds_played = 0 rps_list = ["rock", "paper", "scissors", "xxx"] game_history = [] print("Rock / Paper / Scissors Game") print() # ask user if they want to see the instructions and display # them if requested want_instructions = string_checker("Do you want to read the instructions? ") # checks users enter yes (y) or no (n) if want_instructions == "yes": instruction() # Ask user for number of rounds / infinite mode num_rounds = int_check("How many rounds would you like? Push for infinite mode: ") if num_rounds == "infinite": mode = "infinite" num_rounds = 5 # Game loop starts here while rounds_played < num_rounds: # Rounds heading if mode == "infinite": rounds_heading = f"\n Round {rounds_played + 1} (infinite Mode)" else: rounds_heading = f"\n Rounds {rounds_played + 1} of {num_rounds} " print(rounds_heading) # get user choice user_choice = string_checker("Choose: ", rps_list) print("you chose", user_choice) # randomly choose from the rps list (excluding the exit code) comp_choice = random.choice(rps_list[:-1]) print("Computer choice", comp_choice) # if user choice is the exit code, break the loop if user_choice == "xxx": break result = rps_compare(user_choice, comp_choice) # Adjust game lost / game tied counters and add results to game history if result == "tie": rounds_tied += 1 feedback = "It's a tie!" elif result == "lose": rounds_lost += 1 feedback = "You lose." else: feedback = "You won!" # Set up round feedback and output it user. # Add it to the game hisory list (include the round number) round_feedback = f"{user_choice} vs {comp_choice}, {feedback}" history_item = f"Round: {rounds_played + 1} - {round_feedback}" print(round_feedback) game_history.append(history_item) rounds_played += 1 # if users are in infinite mode, increase numver of rounds! if mode == "infinite": num_rounds += 1 # Game loop ends here # Game History / Statistics area if rounds_played > 0: # Calculate Statistics rounds_won = rounds_played - rounds_tied - rounds_lost percent_won = rounds_won / rounds_played * 100 percent_lost = rounds_lost / rounds_played * 100 percent_tied = 100 - percent_won - percent_lost # Output Game Statistics print(f"Game Statistics") print(f"Won: {percent_won:.2f} \t " f"Lost: {percent_lost:.2f} \t " f"Tied: {percent_tied:.2f}") # ask user if they want to see their game history and output it if requested. see_history = string_checker("\nDo you want to see your game history? ") if see_history == "yes": for item in game_history: print(item) print() print("Thanks for playing.") else: print("Oops - You chickened out!")