import random # check that users have entered a valid # option based on a list def string_checker(question, valid_ans=('yes', 'no')): while True: error = f"Please enter a valid option from the following list: {valid_ans}" # Get user response and make sure it's lowercase user_response = input(question).lower() for item in valid_ans: # check if the user response is a word in the list if item == user_response: return item # check if the user response is the same as # the first letter of an item in the list elif user_response == item[0]: return item # print error if user does not enter something valid print(error) print() def instructions(): """Prints instructions""" print(""" *** Instructions *** To begin, choose the number of rounds (or press for infinite mode). Then play against the computer. You choose R (rock), P (paper) or S (scissors). The rules are as follows: o Paper beats rock o Rock beats scissors o scissors beats paper Good luck! """) # check that users have entered a valid def int_check(question): while True: error = "Please enter and integer that is 1 or more." to_check = input(question) # check for infinite mode if to_check == "": return "infinite" try: response = int(to_check) # checks that the number is more than / equal to 13 if response < 1: print(error) else: return response except ValueError: print(error) def rps_compare(user, comp): # if the user and the computer is the same, it's a tie if user == comp: round_result = "tie" # there are three ways to win elif user == "paper" and comp == "rock": round_result = 'win' elif user == "scissors" and comp == "paper": round_result = 'win' elif user == "rock" and comp == "scissors": round_result = 'win' # if it's not a win / tie, then it's a loss else: round_result = "lose" return round_result # Main routine Stars here # Intialise game variables mode = "regular" round_played = 0 rounds_tied = 0 round_lost = 0 rps_list = ["rock", "paper", "scissors", "xxx"] game_history = [] print("πŸ’ŽπŸ“βœ‚οΈRock / Paper / Scissors Game βœ‚οΈπŸ“πŸ’Ž") print() # ask the user if they want instructions (check they say yes / no) want_instructions = string_checker("do you want to see the instructions? ") # Display the instructions if the user wants to see them... if want_instructions == "yes": instructions() # Ask user for number of rounds / infinite mde num_rounds = int_check("How many rounds would you like? Push for infinite mode: ") if num_rounds == "infinite": mode = "infinite" num_rounds = 5 # Game loop starts here while round_played < num_rounds: # Rounds headings if mode == "infinite": rounds_heading = f"\n∞ ∞ ∞ Round {round_played + 1} (infinite Mode) ∞ ∞ ∞" else: rounds_heading =f"\nπŸ’ΏπŸ’ΏπŸ’Ώ Round {round_played + 1} of {num_rounds} πŸ’ΏπŸ’ΏπŸ’Ώ" print(rounds_heading) # randomly choose from the rps list (excluding the exit code) comp_choice = random.choice(rps_list[:-1]) print("Computer choice", comp_choice) user_choice = string_checker("Choose: ", rps_list) print("you chose", user_choice) if user_choice == "xxx": break result = rps_compare(user_choice, comp_choice) #Adjust game lost / game tied counters and add results to game history if result == "tie": rounds_tied += 1 feedback = "πŸ‘”πŸ‘”It's a tie! πŸ‘”πŸ‘”" elif result == "lose": round_lost += 1 feedback = "😒😒 You lose. 😒😒" else: feedback = " πŸ‘ πŸ‘ You won. πŸ‘ πŸ‘" # set up round feedback and output it user # Add it to the game history list (include the round number) round_feedback = f"{user_choice} vs {comp_choice}, {feedback}" history_item = f"Round: {round_played} - {round_feedback}" print(round_feedback) game_history.append(history_item) round_played += 1 # if users are in infinite mode, increase number of rounds! if mode == "infinite": num_rounds += 1 # Game History / Statistics area if round_played > 0: # Calculate Statistics rounds_won = round_played - rounds_tied - round_lost percent_won = rounds_won / round_played * 100 percent_lost = round_lost / round_played * 100 percent_tied = 100 - percent_won - percent_lost # Output Game Statistics print("πŸ“ŠπŸ“ŠπŸ“Š Game Statistics πŸ“ŠπŸ“ŠπŸ“Š") print(f"πŸ‘ Won: {percent_won:.2f} \t " f"😒 Lost: {percent_lost:.2f} \t " f"πŸ‘” Tied: {percent_tied:.2f}") # ask user if they want to see their gam history and output it if requested. see_history = string_checker("\nDo you want to see your game history? ") if see_history == "yes": for item in game_history: print(item) print() print("Thanks for playing.") else: # if the user plays infinite mode and # chickens out, we don't try to calculate the statistics. print("πŸ”πŸ”πŸ” Oops - You chickened out! πŸ”πŸ”πŸ”")