import random # Check that users have entered a valid answer # option based on list def string_checker(question, valid_ans=('yes', 'no')): error = f"Please enter a valid option from the following list: {valid_ans}" while True: # Get user response and make sure it's lowercase user_response = input(question).lower() for item in valid_ans: # check if the user response is a word in the list if item == user_response: return item # check if the user response is the same as # the first letter of an item in the list elif user_response == item[0]: return item # print error if user does not entre something that is valid print(error) print() # Displays instructions def instructions(): """Print instructions""" print(""" *** Instructions **** To begin, choose the number of rounds (or press for infinite mode) Then play against computer. You need to choose R (rock), P (paper) or S (scissors) The rules are as follows: o Paper beats rock o Rock beats scissors o Scissors beats paper Press to end game at anytime Good Luck! """) # checks for an integer more than 0 (allows ) def int_checker(question): while True: error = "Please enter an integer that is 1 or more." to_check = input(question) # check for infinite mode if to_check == "": return "infinite" try: response = int(to_check) # checks that the number is more than / equal to 1 if response < 1: print(error) else: return response except ValueError: print(error) # compares user / computer choice and returns # result (win / lose / tie) def rps_compare(user, comp): # If the user and the computer choice is the same, it's a tie if user == comp: round_result = "tie" # There are three ways to win elif user == "paper" and comp == "rock": round_result = "win" elif user == "rock" and comp == "scissors": round_result = "win" elif user == "scissors" and comp == "paper": round_result = "win" # if it's not a win / tie, then it's a loss else: round_result = "lose" return round_result # Main Routine Starts here # Intialise game variables mode = "regular" rounds_played = 0 rounds_tied = 0 rounds_lost = 0 rps_list = ["rock", "paper", "scissors", "xxx"] game_history = [] print("πŸ’ŽπŸ“„βœ‚ Rock / Paper / Scissors Game βœ‚πŸ“„πŸ’Ž") print() # ask user if they want to see the instructions and display # them if requested want_instructions = string_checker("Do you want to see the instructions? ") # checks users entre yes (y) or no (n) if want_instructions == "yes": instructions() # Ask user for a number of rounds / infinite mode num_rounds = int_checker("How many rounds would you like? Push for infinite mode: ") if num_rounds == "infinite": mode = "infinite" num_rounds = 5 # Game loop starts here while rounds_played < num_rounds: # Rounds headings if mode == "infinite": rounds_heading = f"\n ♾️♾️♾️ Round {rounds_played + 1} (Infinite Mode) ♾️♾️♾️" else: rounds_heading = f"\nπŸ’ΏπŸ’ΏπŸ’Ώ Round {rounds_played + 1} of {num_rounds} πŸ’ΏπŸ’ΏπŸ’Ώ" print(rounds_heading) if rounds_played < 1: rps_list = ["rock", "paper", "scissors"] else: rps_list = ["rock", "paper", "scissors", "xxx"] # randomly choose from the rps list (excluding the exit code) comp_choice = random.choice(rps_list[:-1]) print("Computer choice", comp_choice) # get user choice user_choice = string_checker("choose: ", rps_list) print("you choose", user_choice) # If user choice is the exit code, break the loop if user_choice == "xxx": break result = rps_compare(user_choice, comp_choice) # Adjust game lost / game tied counters and add results to game history if result == "tie": rounds_tied += 1 feedback = "πŸ‘”πŸ‘” It's a tie! πŸ‘”πŸ‘”" elif result == "lose": rounds_lost += 1 feedback = "😒😒 You lose. 😒😒" else: feedback = "πŸ‘πŸ‘ You won. πŸ‘πŸ‘" # Set up round feedback and output it user. # Add it to the game history list (include the round number) round_feedback = f"{user_choice} vs {comp_choice}, {feedback}" history_item = f"Round: {rounds_played +1} - {round_feedback}" print(round_feedback) game_history.append(history_item) rounds_played += 1 # if users are in infinite mode, increase number of rounds! if mode == "infinite": num_rounds += 1 # Game loop ends here # Game history / Statistics area # Calculate Statistics rounds_won = rounds_played - rounds_tied - rounds_lost percent_won = rounds_won / rounds_played * 100 percent_lost = rounds_lost / rounds_played * 100 percent_tied = 100 - percent_won - percent_lost # Output Game Statistics print("οΈπŸ“ŠπŸ“ŠπŸ“Š Game Statistics πŸ“ŠπŸ“ŠπŸ“Š") print(f"πŸ‘ Won: {percent_won:.2f} \t " f"😒 Lost: {percent_lost:.2f} \t " f"πŸ‘” Tied: {percent_tied:.2f}") history = string_checker("Do you want see your game history? ") if history == "yes": for item in game_history: print(item) print("Thanks for playing")