WEAPONFILE\displayName\WEAPON_DRAGUNOV_ACOG\modeName\\playerAnimType\sniper\altWeapon\\DualWieldWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\rifle\penetrateType\large\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\clipType\bottom\twoHanded\1\rifleBullet\1\doGibbing\0\maxGibDistance\1000\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\DualMag\0\mountableWeapon\0\dualWield\0\noThirdPersonDropsOrRaises\0\sharedAmmo\0\ammoCountClipRelative\1\continuousFire\0\fullMetalJacket\0\hollowPoint\0\rapidFire\0\isCarriedKillstreakWeapon\0\useAltTagFlash\0\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\2000\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\0.95\adsMoveSpeedScale\1\sprintDurationScale\1\maxHorTurnSpeed\0\maxVertTurnSpeed\0\gunMaxPitch\30\gunMaxYaw\15\lowAmmoWarningThreshold\0.33\unlimitedAmmo\0\ammoName\7.62x54R dragunov\maxAmmo\8\startAmmo\4\clipName\dragunov\clipSize\10\shotCount\1\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\reloadAmmoAdd\0\reloadStartAdd\1\jamFireTime\0.05\overheatWeapon\0\coolWhileFiring\0\overheatRate\1\cooldownRate\30\overheatEndVal\25\damage\70\minDamage\70\maxDamageRange\4000\minDamageRange\5000\playerDamage\30\bulletImpactExplode\0\explosionRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\locNone\1\locHelmet\1.5\locHead\1.5\locNeck\1.5\locTorsoUpper\1.5\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSoundPlayer\\spinLoopSound\\startSpinSoundPlayer\\startSpinSound\\stopSpinSoundPlayer\\stopSpinSound\\loopFireSoundPlayer\\loopFireSound\\loopFireEndSoundPlayer\\loopFireEndSound\\fireTime\0.256\lastFireTime\0\fireDelay\0\reloadTime\2.95\reloadEmptyTime\3.75\reloadEmptyAddTime\2.1\reloadStartTime\1.8\reloadEndTime\0.77\reloadAddTime\2.1\reloadStartAddTime\1.4\reloadQuickTime\0\reloadQuickEmptyTime\0\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\rechamberTime\1\rechamberBoltTime\0.65\dropTime\0.85\raiseTime\1.15\altDropTime\0\altRaiseTime\0\quickDropTime\0.55\quickRaiseTime\0.75\firstRaiseTime\1.7\emptyDropTime\0.5\emptyRaiseTime\0.5\sprintInTime\0.3\sprintLoopTime\0.75\sprintOutTime\0.3\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.15\slideInTime\0.5\dtpLoopTime\0.6\dtpOutTime\0.25\deployTime\0.5\breakdownTime\0.5\tracerFrequency\2\tracerWidth\10\tracerLength\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\6\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.8\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\0\dtpBobV\0\dtpScale\1\mantleOfsF\0\mantleOfsR\0\mantleOfsU\0\mantleRotP\0\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\duckedOfsF\-0.5\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-55\proneMoveR\3\proneMoveU\-145\proneRotP\0\proneRotY\220\proneRotR\-200\proneOfsF\-2\proneOfsR\0\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\3\hipIdleAmount\15\adsIdleAmount\40\hipIdleSpeed\5\adsIdleSpeed\1.5\idleCrouchFactor\1\idleProneFactor\1\adsSpread\0\adsAimPitch\0\adsTransInTime\0.35\adsTransOutTime\0.35\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov1\15\adsZoomFov2\15\adsZoomFov3\40\adsZoomSound\\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsBobFactor\0.7\adsViewBobMult\0.2\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\10\hipSpreadDuckedMin\9.5\hipSpreadProneMin\9\hipSpreadMax\15\hipSpreadDuckedMax\14\hipSpreadProneMax\13\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\80\hipGunKickPitchMax\85\hipGunKickYawMin\-35\hipGunKickYawMax\35\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\600\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\hipViewKickPitchMin\80\hipViewKickPitchMax\100\hipViewKickYawMin\50\hipViewKickYawMax\-55\hipViewKickCenterSpeed\1000\adsViewKickPitchMin\10\adsViewKickPitchMax\65\adsViewKickYawMin\50\adsViewKickYawMax\-55\adsViewKickCenterSpeed\500\swayMaxAngle\4\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.15\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\4\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.02\adsSwayVertScale\0.02\fightDist\720\maxDist\730\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\gunModel\t5_weapon_dragunov_viewmodel\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewhands_usmc\worldModel\t5_weapon_dragunov_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\idleAnim\viewmodel_dragunov_idle\emptyIdleAnim\\fireAnim\viewmodel_dragunov_fire\lastShotAnim\viewmodel_dragunov_fire\rechamberAnim\\reloadAnim\viewmodel_dragunov_reload\reloadAnimRight\\reloadEmptyAnim\viewmodel_dragunov_reload_empty\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_dragunov_pullout\dropAnim\viewmodel_dragunov_putaway\firstRaiseAnim\viewmodel_dragunov_first_raise\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_dragunov_pullout_quick\quickDropAnim\viewmodel_dragunov_putaway_quick\emptyRaiseAnim\viewmodel_dragunov_pullout\emptyDropAnim\viewmodel_dragunov_putaway\sprintInAnim\viewmodel_dragunov_sprint_in\sprintLoopAnim\viewmodel_dragunov_sprint_loop\sprintOutAnim\viewmodel_dragunov_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_dragunov_ads_fire\adsLastShotAnim\viewmodel_dragunov_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_dragunov_acog_ads_up\adsDownAnim\viewmodel_dragunov_acog_ads_down\deployAnim\\breakdownAnim\\dtp_in\viewmodel_dragunov_d2p_in\dtp_loop\viewmodel_dragunov_d2p_loop\dtp_out\viewmodel_dragunov_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\meleeAnim\\meleeChargeAnim\\meleeTime\0.7\meleeChargeTime\0\meleeDelay\0.25\meleeChargeDelay\0\meleeChargeRange\0\meleeDamage\25\useAsMelee\0\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\t5_viewmodel_camera_mantle\viewFlashEffect\weapon/muzzleflashes/fx_rifle1_flash_base\worldFlashEffect\weapon/muzzleflashes/fx_rifle1_flash_base\viewShellEjectEffect\weapon/shellejects/fx_rifle\worldShellEjectEffect\weapon/shellejects/fx_rifle\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\wpn_weap_pickup_npc\pickupSoundPlayer\wpn_weap_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\wpn_dragunov_fire_npc\fireSoundPlayer\wpn_dragunov_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_dragunov_dryfire_npc\emptyFireSoundPlayer\wpn_dragunov_dryfire_plr\crackSound\prj_crack\whizbySound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\wpn_dragunov_raise_npc\raiseSoundPlayer\wpn_dragunov_raise_plr\firstRaiseSound\wpn_dragunov_1straise_npc\firstRaiseSoundPlayer\wpn_dragunov_1straise_plr\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\hud_icon_dragunov\killIcon\hud_icon_dragunov\dpadIcon\\ammoCounterIcon\hud_icon_dragunov\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\1:1\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\flipKillIcon\1\reloadRumble\\fireRumble\sniper_fire\adsDofStart\0\adsDofEnd\10\hideTags\TAG_DRAGUNOV_SCOPE
TAG_EXTENDED_CLIP
TAG_NSP3A
TAG_SCOPE_RAIL
tag_scope_VZoom
tag_suppressor
tag_leaf_sight
tag_front_sight\notetrackSoundMap\\ikLeftHandOffsetF\4\ikLeftHandOffsetR\0\ikLeftHandOffsetU\1.5\ikLeftHandRotationP\40\ikLeftHandRotationY\0\ikLeftHandRotationR\0\ikLeftHandProneOffsetF\4\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\2.5\ikLeftHandProneRotationP\40\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\4\ikLeftHandUiViewerOffsetR\-2\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\10\ikLeftHandUiViewerRotationR\-20\parentWeaponName\dragunov\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0