WEAPONFILE\projectileTrail\none\weaponClass\turret\weaponType\projectile\stance\stand\impactType\tank_shell\guidedMissileType\Sidewinder\penetrateType\large\inventoryType\primary\fireType\Single Shot\maxSteeringAccel\15000\adsOverlayShader\\adsOverlayWidth\320\adsOverlayHeight\240\adsOverlayAlphaScale\1\adsOverlayInterface\none\projImpactExplode\1\bulletImpactExplode\0\projectileSpeed\3000\explosionRadius\300\explosionInnerDamage\300\explosionOuterDamage\200\damageConeAngle\180\projectileSpeedUp\0\projectileActivateDist\0\projectileLifetime\30\projectileModel\projectile_javelin_missile\projExplosionType\rocket\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\exp_heli_rocket\projDudEffect\\projDudSound\\bounceSound\\projectileSound\wpn_heli_rocket_loop\projTrailEffect\weapon/rocket/fx_rocket_arc_angel_geotrail\projectileDLight\200\projectileRed\0.75\projectileGreen\0.3\projectileBlue\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\destabilizationRateTime\0\destabilizationCurvatureMax\10\destabilizeDistance\30000\noPing\1\script\saw/stand\ammoName\\maxAmmo\100\startAmmo\0\clipName\\clipSize\10\unlimitedAmmo\1\damage\1000\playerDamage\1000\minDamage\1000\minPlayerDamage\1000\maxDamageRange\256\minDamageRange\512\enemyCrosshairRange\4000\crosshairColorChange\1\autoAimRange\8000\aimAssistRange\8000\aimAssistRangeAds\8000\leftArc\180\rightArc\180\topArc\180\bottomArc\10\grabarc\0\accuracy\0.38\aiSpread\2\playerSpread\0.5\tracerFrequency\1\tracerWidth\0\tracerLength\0\fireTime\0.75\doGibbing\1\maxGibDistance\1000\animHorRotateInc\15\minHorTurnSpeed\1\minVertTurnSpeed\1\maxHorTurnSpeed\125\maxVertTurnSpeed\125\horTurnSpeed\40\vertTurnSpeed\40\pitchConvergenceTime\0.3\yawConvergenceTime\1.5\suppressionTime\3\maxRange\1000\horizViewJitter\0\vertViewJitter\0\proneOfsF\0\proneOfsR\0\proneOfsU\0\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\rifleBullet\1\armorPiercing\0\spinUpTime\1\spinDownTime\1\spinRate\1\fireSound\wpn_m202_fire_npc\fireSoundPlayer\wpn_m202_fire_npc\spinLoopSoundPlayer\\spinLoopSound\\startSpinSoundPlayer\\startSpinSound\\stopSpinSoundPlayer\\stopSpinSound\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadTime\0.05\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\flameTableFirstPerson\\flameTableThirdPerson\\rechamberBoltTime\100\viewFlashEffect\weapon/muzzleflashes/fx_mini_cannon_flash_base1st\worldFlashEffect\weapon/muzzleflashes/fx_heavy_flash_base\viewShellEjectEffect\\worldShellEjectEffect\\reticleCenter\reticle_center_cross_mg42\reticleCenterSize\29\idleAnim\\fireAnim\\playerPositionDist\46\hudIcon\hud_ks_sam_turret\killIcon\hud_ks_sam_turret\hudIconRatio\2:1\killIconRatio\1:1\flipKillIcon\1\overheatWeapon\0\coolWhileFiring\0\overheatRate\1\cooldownRate\30\overheatEndVal\25\overheatSound\\overheatSoundPlayer\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\useHintString\PLATFORM_HOLD_TO_USE\dropHintString\PLATFORM_HOLD_TO_DROP\fireRumble\defaultweapon_fire\adsDofStart\0\adsDofEnd\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\aimDownSight\0\adsZoomFov1\40\adsZoomFov2\40\adsZoomFov3\40\adsZoomSound\\adsTransInTime\0.1\adsTransOutTime\0.1\adsZoomInFrac\0.5\adsZoomOutFrac\0.1\keepCrosshairWhenADS\0\aimPadding\0\locNone\1\locHelmet\4\locHead\4\locNeck\5\locTorsoUpper\1\locTorsoLower\0.9\locRightArmUpper\0.8\locRightArmLower\0.6\locRightHand\0.4\locLeftArmUpper\0.8\locLeftArmLower\0.6\locLeftHand\0.4\locRightLegUpper\0.8\locRightLegLower\0.6\locRightFoot\0.4\locLeftLegUpper\0.8\locLeftLegLower\0.6\locLeftFoot\0.4\locGun\0\scanSpeed\10\scanAccel\5\scanPauseTime\0\worldModel2\t5_weapon_sam_turret_detect\parentWeaponName\killstreak_tow_turret_drop