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all\maxSteeringAccel\3000\displayName\WEAPON_CROSSBOW_EXPLOSIVE\DualWieldWeapon\\AIOverlayDescription\\modeName\\playerAnimType\crossbow\gunModel\t5_weapon_crossbow_viewmodel\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewhands_usmc\isHandModelOverridable\1\useOnlyAltWeaoponHideTagsInAltMode\1\dualWield\0\idleAnim\viewmodel_crossbow_idle\emptyIdleAnim\viewmodel_crossbow_empty_idle\fireAnim\viewmodel_crossbow_fire\lastShotAnim\viewmodel_crossbow_last_shot\rechamberAnim\viewmodel_crossbow_side_reload\reloadAnim\viewmodel_crossbow_side_reload\reloadAnimRight\\reloadStartAnim\viewmodel_crossbow_side_reload\reloadEndAnim\viewmodel_crossbow_side_reload\reloadQuickAnim\\raiseAnim\viewmodel_crossbow_pullout\dropAnim\viewmodel_crossbow_putaway\firstRaiseAnim\viewmodel_crossbow_pullout\altRaiseAnim\viewmodel_crossbow_alt_raise\altDropAnim\viewmodel_crossbow_putaway_quick\quickRaiseAnim\viewmodel_crossbow_pullout_quick\quickDropAnim\viewmodel_crossbow_putaway_quick\emptyRaiseAnim\viewmodel_crossbow_pull_out_empty\emptyDropAnim\viewmodel_crossbow_put_away_empty\sprintInAnim\viewmodel_crossbow_sprint_in\sprintLoopAnim\viewmodel_crossbow_sprint_loop\sprintOutAnim\viewmodel_crossbow_sprint_out\sprintInEmptyAnim\viewmodel_crossbow_empty_sprint_in\sprintLoopEmptyAnim\viewmodel_crossbow_empty_sprint_loop\sprintOutEmptyAnim\viewmodel_crossbow_empty_sprint_out\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_crossbow_fire\adsLastShotAnim\viewmodel_crossbow_last_shot\adsRechamberAnim\viewmodel_crossbow_side_reload\adsUpAnim\viewmodel_crossbow_ads_up\adsDownAnim\viewmodel_crossbow_ads_down\dtp_in\viewmodel_crossbow_d2p_in\dtp_loop\viewmodel_crossbow_d2p_loop\dtp_out\viewmodel_crossbow_d2p_out\dtp_empty_in\viewmodel_crossbow_empty_d2p_in\dtp_empty_loop\viewmodel_crossbow_empty_d2p_loop\dtp_empty_out\viewmodel_crossbow_empty_d2p_out\slide_in\\mantleAnim\\meleeAnim\\meleeChargeAnim\\meleeTime\0.7\meleeChargeTime\0\meleeDelay\0.25\meleeChargeDelay\0\meleeChargeRange\0\meleeDamage\25\playerDamage\30\useAsMelee\0\AdditionalMeleeModel\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\wpn_melee_hit\meleeMissSound\\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\t5_viewmodel_camera_mantle\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\maxHorTurnSpeed\0\maxVertTurnSpeed\0\gunMaxPitch\2\gunMaxYaw\8\lowAmmoWarningThreshold\0.25\damage\50\fireDelay\0\fireTime\0.32\lastFireTime\0\reloadTime\3\reloadEmptyTime\2\reloadEmptyAddTime\0\reloadShowRocketTime\0\reloadStartTime\0\reloadEndTime\0\reloadAddTime\2.45\reloadStartAddTime\0\reloadQuickTime\0\reloadQuickAddTime\0\rechamberTime\3\rechamberBoltTime\0\dropTime\0.75\raiseTime\0.9\altDropTime\0.7\altRaiseTime\2.5\quickDropTime\0.3\quickRaiseTime\0.8\firstRaiseTime\0.9\emptyDropTime\0.45\emptyRaiseTime\0.9\sprintInTime\0.3\sprintLoopTime\0.75\sprintOutTime\0.3\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\dtpInTime\0.15\dtpLoopTime\0.6\dtpOutTime\0.25\slideInTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\isCameraSensor\0\isAcousticSensor\0\isCarriedKillstreakWeapon\0\useAltTagFlash\0\fuseTime\0\aiFuseTime\0\timedDetonation\0\clipOnly\0\adsTransInTime\0.3\adsTransOutTime\0.4\adsZoomFov1\10\adsZoomFov2\15\adsZoomFov3\20\adsZoomSound\fly_crossbow_scope_zoom\adsZoomInFrac\0.3\adsZoomOutFrac\0.05\adsOverlayShader\scope_overlay_m40a3\adsOverlayReticle\crosshair\adsOverlayInterface\none\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.2\hipSpreadStandMin\2\hipSpreadDuckedMin\1.5\hipSpreadProneMin\1\hipSpreadMax\4\hipSpreadDuckedMax\3\hipSpreadProneMax\2\hipSpreadDecayRate\4\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4.5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\adsSpread\0\adsIdleAmount\2\hipIdleAmount\15\hipIdleSpeed\5\adsIdleSpeed\0.8\idleCrouchFactor\0.8\idleProneFactor\0.6\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.6\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\25\adsGunKickStaticDecay\50\adsViewKickPitchMin\60\adsViewKickPitchMax\80\adsViewKickYawMin\-40\adsViewKickYawMax\-50\adsViewKickCenterSpeed\1500\hipGunKickPitchMin\-30\hipGunKickPitchMax\-35\hipGunKickYawMin\-2\hipGunKickYawMax\18\hipGu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