WEAPONFILE\weaponType\gas\weaponClass\gas\inventoryType\altmode\maxSteeringAccel\3000\displayName\WEAPON_FT_ENFIELD\AIOverlayDescription\\modeName\\playerAnimType\default\gunModel\t5_weapon_enfield_viewmodel\handModel\viewhands_usmc\isHandModelOverridable\1\aimDownSight\0\continuousFire\0\flameTableFirstPerson\quinn_flame_firstperson\flameTableThirdPerson\quinn_flame_thirdperson\rechamberBoltTime\100\idleAnim\viewmodel_enfield_flame_ft_idle\emptyIdleAnim\\fireAnim\viewmodel_enfield_flame_ft_fire\lastShotAnim\viewmodel_enfield_flame_ft_fire\reloadAnim\viewmodel_enfield_flame_ft_reload\raiseAnim\viewmodel_enfield_flame_ft_pullout\dropAnim\viewmodel_enfield_flame_ft_putaway\firstRaiseAnim\viewmodel_enfield_flame_ft_pullout\altRaiseAnim\viewmodel_enfield_flame_to_ft\altDropAnim\\quickRaiseAnim\viewmodel_enfield_flame_ft_pullout\quickDropAnim\viewmodel_enfield_flame_ft_putaway\emptyRaiseAnim\viewmodel_enfield_flame_ft_pullout\emptyDropAnim\viewmodel_enfield_flame_ft_putaway\sprintInAnim\viewmodel_enfield_flame_ft_sprint_in\sprintLoopAnim\viewmodel_enfield_flame_ft_sprint_loop\sprintOutAnim\viewmodel_enfield_flame_ft_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_enfield_flame_ft_fire\adsLastShotAnim\viewmodel_enfield_flame_ft_fire\adsUpAnim\viewmodel_enfield_flame_ft_ads_up\adsDownAnim\viewmodel_enfield_flame_ft_ads_down\dtp_in\viewmodel_enfield_flame_ft_d2p_in\dtp_loop\viewmodel_enfield_flame_ft_d2p_loop\dtp_out\viewmodel_enfield_flame_ft_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\t5_viewmodel_camera_mantle\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\damage\45\damageDuration\300\damageInterval\300\fireDelay\0\fireTime\0.1\reloadTime\2.6\reloadAddTime\2.75\dropTime\0.5\raiseTime\0.85\altDropTime\0\altRaiseTime\0.7\quickDropTime\0.3\quickRaiseTime\0.45\firstRaiseTime\1.3\emptyDropTime\0.5\emptyRaiseTime\0.5\sprintInTime\0.4\sprintLoopTime\0.8\sprintOutTime\0.4\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.2\slideInTime\0.5\dtpLoopTime\0.7\dtpOutTime\0.25\nightVisionWearTime\0.5\nightVisionRemoveTime\0.5\clipOnly\0\hipReticleSidePos\0\adsIdleAmount\28\hipIdleAmount\30\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\1\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.2\adsTransOutTime\0.25\adsTransBlendTime\0.1\adsReloadTransTime\0.3\adsCrosshairInFrac\0.65\adsCrosshairOutFrac\0.5\adsZoomFov1\65\adsZoomFov2\65\adsZoomFov3\65\adsZoomSound\\adsZoomInFrac\0.5\adsZoomOutFrac\0.1\adsBobFactor\1\adsViewBobMult\0\adsViewErrorMin\0\adsViewErrorMax\0\gunMaxPitch\6\gunMaxYaw\6\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\0\adsGunKickSpeedDecay\0\adsGunKickStaticDecay\0\adsViewKickPitchMin\0\adsViewKickPitchMax\0\adsViewKickYawMin\0\adsViewKickYawMax\0\adsViewKickCenterSpeed\10\hipGunKickPitchMin\0\hipGunKickPitchMax\3\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\0\hipGunKickSpeedMax\0\hipGunKickSpeedDecay\0\hipGunKickStaticDecay\0\hipViewKickPitchMin\1\hipViewKickPitchMax\1\hipViewKickYawMin\0\hipViewKickYawMax\0\hipViewKickCenterSpeed\990\swayMaxAngle\4\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\1\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\worldModel\t5_weapon_enfield_world\worldClipModel\\hudIcon\hud_icon_m2_flamethrower\modeIcon\hud_icon_m2_flamethrower\unlimitedAmmo\0\ammoName\fuel enfield\hudIconRatio\2:1\modeIconRatio\2:1\killIconRatio\1:1\maxAmmo\10\startAmmo\10\clipName\ft_enfield\clipSize\1\dpadIcon\hud_icon_flamethrower_dpad\dpadIconRatio\1:1\overheatWeapon\0\coolWhileFiring\0\overheatRate\38\cooldownRate\13\overheatEndVal\50\isCarriedKillstreakWeapon\0\useAltTagFlash\1\fuelTankWeapon\1\tankLifeTime\1.5\dropAmmoMin\4\dropAmmoMax\5\viewFlashEffect\weapon/muzzleflashes/fx_flamethrower_view_mp\worldFlashEffect\\shellEjectEffect\\lastShotEjectEffect\\worldClipDropEffect\\projTrailEffect\\projExplosionEffect\\pickupSound\wpn_weap_pickup_npc\pickupSoundPlayer\wpn_weap_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\fireSound\\fireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\\emptyFireSoundPlayer\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\wpn_weap_raise_plr\raiseSound\\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\flameOffLoopSound\wpn_flamethrower_off_npc\flameOffLoopSoundPlayer\wpn_flamethrower_off\flameIgniteSound\wpn_flamethrower_start_3p\flameIgniteSoundPlayer\wpn_flamethrower_start\flameOnLoopSound\wpn_flamethrower_fireloop_3p\flameOnLoopSoundPlayer\wpn_flamethrower_fireloop\flameCooldownSound\wpn_flamethrower_cooldown_3p\flameCooldownSoundPlayer\wpn_flamethrower_cooldown\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\reticleCenter\hud_flamethrower_reticle\reticleSide\\reticleCenterSize\50\reticleSideSize\25\reticleMinOfs\0\enemyCrosshairRange\485\crosshairColorChange\1\altWeapon\enfield_ft_sp\semiAuto\0\boltAction\0\wideListIcon\1\adsFire\0\cancelAutoHolsterWhenEmpty\0\blocksProne\0\killIcon\hud_obit_flame_attach\wideKillIcon\1\flipKillIcon\1\noPartialReload\0\reloadAmmoAdd\0\autoAimRange\485\slowdownAimRange\485\slowdownAimRangeAds\485\lockonAimRange\485\lockonAimRangeAds\485\fightDist\720\maxDist\340\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\hideTags\TAG_BOUNCING_GRENADE_LAUNCHER
J_BOUNCING_TRIGGER
J_BOUNCING_RELEASE
J_BOUNCING_GRENADE_AMMO
TAG_TISHINA
TAG_BOLT2
TAG_CLIP2
J_Grenade_Ammo\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.8\standMoveF\0\standMoveR\0\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\mantleOfsF\0\mantleOfsR\0\mantleOfsU\0\mantleRotP\0\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-1\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\-0.9\proneOfsR\1\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\parallelDefaultBounce\0.5\parallelAsphaltBounce\0.5\parallelBarkBounce\0.5\parallelBrickBounce\0.5\parallelCarpetBounce\0.5\parallelCeramicBounce\0.5\parallelClothBounce\0.5\parallelConcreteBounce\0.5\parallelCushionBounce\0.5\parallelDirtBounce\0.5\parallelFleshBounce\0.5\parallelFoliageBounce\0.5\parallelFruitBounce\0.5\parallelGlassBounce\0.5\parallelGrassBounce\0.5\parallelGravelBounce\0.5\parallelIceBounce\0.5\parallelMetalBounce\0.5\parallelMudBounce\0.5\parallelPaintedMetalBounce\0.5\parallelPaperBounce\0.5\parallelPlasterBounce\0.5\parallelPlasticBounce\0.5\parallelRockBounce\0.5\parallelRubberBounce\0.5\parallelSandBounce\0.5\parallelSnowBounce\0.5\parallelWaterBounce\0.5\parallelWoodBounce\0.5\perpendicularDefaultBounce\0.5\perpendicularAsphaltBounce\0.5\perpendicularBarkBounce\0.5\perpendicularBrickBounce\0.5\perpendicularCarpetBounce\0.5\perpendicularCeramicBounce\0.5\perpendicularClothBounce\0.5\perpendicularConcreteBounce\0.5\perpendicularCushionBounce\0.5\perpendicularDirtBounce\0.5\perpendicularFleshBounce\0.5\perpendicularFoliageBounce\0.5\perpendicularFruitBounce\0.5\perpendicularGlassBounce\0.5\perpendicularGrassBounce\0.5\perpendicularGravelBounce\0.5\perpendicularIceBounce\0.5\perpendicularMetalBounce\0.5\perpendicularMudBounce\0.5\perpendicularPaintedMetalBounce\0.5\perpendicularPaperBounce\0.5\perpendicularPlasterBounce\0.5\perpendicularPlasticBounce\0.5\perpendicularRockBounce\0.5\perpendicularRubberBounce\0.5\perpendicularSandBounce\0.5\perpendicularSnowBounce\0.5\perpendicularWaterBounce\0.5\perpendicularWoodBounce\0.5\fireRumble\flamethrower\adsDofStart\0\adsDofEnd\15\hipDofStart\0\hipDofEnd\0\parentWeaponName\weapon_flamethrower\ikLeftHandOffsetF\-3\ikLeftHandOffsetR\0\ikLeftHandOffsetU\-3\ikLeftHandRotationP\-10\ikLeftHandRotationY\50\ikLeftHandRotationR\0\ikLeftHandProneOffsetF\-3\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\-3\ikLeftHandProneRotationP\-10\ikLeftHandProneRotationY\50\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0