WEAPONFILE\displayName\WEAPON_HS10_DW\modeName\\playerAnimType\default\altWeapon\\DualWieldWeapon\hs10dw_mp\AIOverlayDescription\\weaponType\bullet\weaponClass\spread\penetrateType\small\impactType\shotgun\inventoryType\primary\fireType\Single Shot\clipType\bottom\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\0\rechamberWhileAds\0\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\0\dualWield\1\sharedAmmo\0\fullMetalJacket\0\hollowPoint\0\rapidFire\0\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\1000\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\gunMaxPitch\80\gunMaxYaw\15\lowAmmoWarningThreshold\0.33\ammoName\12 gauge hs10\maxAmmo\32\startAmmo\16\clipName\hs10lh\clipSize\4\shotCount\8\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\reloadAmmoAdd\0\reloadStartAdd\0\damage\30\minDamage\10\maxDamageRange\300\minDamageRange\600\playerDamage\30\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.176\fireDelay\0\reloadTime\3\reloadEmptyTime\3.4\reloadEmptyAddTime\1\reloadStartTime\1.5\reloadEndTime\0.9\reloadAddTime\1\reloadStartAddTime\0.6\rechamberTime\0\rechamberBoltTime\0.55\dropTime\0.65\raiseTime\0.85\altDropTime\0\altRaiseTime\0.6\quickDropTime\0.15\quickRaiseTime\0.55\firstRaiseTime\0.9\emptyDropTime\0.65\emptyRaiseTime\0.85\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\dtpInTime\0.15\dtpLoopTime\0.6\dtpOutTime\0.25\deployTime\0.5\breakdownTime\0.5\tracerFrequency\1\tracerWidth\10\tracerLength\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\sprintOfsF\3.1\sprintOfsR\-4.6\sprintOfsU\-1.1\sprintRotP\12.9\sprintRotY\34.4\sprintRotR\-24.7\sprintBobH\8.7\sprintBobV\5.5\sprintScale\0.75\dtpOfsF\0.9\dtpOfsR\-6\dtpOfsU\-2.3\dtpRotP\-10\dtpRotY\40\dtpRotR\-15\dtpBobH\40\dtpBobV\40\dtpScale\1\duckedSprintOfsF\-3\duckedSprintOfsR\-5\duckedSprintOfsU\-5\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\duckedOfsF\-0.1\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\3\hipIdleAmount\15\adsIdleAmount\2\hipIdleSpeed\5\adsIdleSpeed\0.8\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\4.25\adsAimPitch\-0.1\adsTransInTime\0.2\adsTransOutTime\0.2\adsTransBlendTime\0.1\adsReloadTransTime\0.5\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov1\50\adsZoomFov2\50\adsZoomFov3\50\adsZoomSound\\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsBobFactor\0.7\adsViewBobMult\0.2\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\8\hipSpreadDuckedMin\8\hipSpreadProneMin\8\hipSpreadMax\12\hipSpreadDuckedMax\12\hipSpreadProneMax\12\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\2\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\50\hipGunKickPitchMax\60\hipGunKickYawMin\-30\hipGunKickYawMax\30\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\-25\adsGunKickYawMax\25\adsGunKickAccel\260\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\hipViewKickPitchMin\95\hipViewKickPitchMax\100\hipViewKickYawMin\-75\hipViewKickYawMax\75\hipViewKickCenterSpeed\1200\adsViewKickPitchMin\95\adsViewKickPitchMax\100\adsViewKickYawMin\-75\adsViewKickYawMax\75\adsViewKickCenterSpeed\1200\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.15\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\8\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.42\adsSwayVertScale\0.4\fightDist\720\maxDist\680\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\adsOverlayAlphaScale\1\gunModel\t5_weapon_hs10_dw_lh_viewmodel\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewhands_usmc\worldModel\t5_weapon_hs10_dw_lh_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\idleAnimLeft\viewmodel_hs10_dw_left_idle_loop\emptyIdleAnimLeft\viewmodel_hs10_dw_left_idle_loop\fireAnimLeft\viewmodel_hs10_dw_left_fire\lastShotAnimLeft\viewmodel_hs10_dw_left_fire\rechamberAnim\\reloadAnimLeft\viewmodel_hs10_dw_left_reload\reloadEmptyAnimLeft\viewmodel_hs10_dw_left_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_hs10_dw_full_pullout\dropAnim\viewmodel_hs10_dw_full_putaway\firstRaiseAnim\viewmodel_hs10_dw_full_pullout\altRaiseAnim\viewmodel_hs10_dw_full_pullout\altDropAnim\viewmodel_hs10_dw_full_putaway\quickRaiseAnim\viewmodel_hs10_dw_full_pullout_quick\quickDropAnim\viewmodel_hs10_dw_full_putaway_quick\emptyRaiseAnim\viewmodel_hs10_dw_full_pullout\emptyDropAnim\viewmodel_hs10_dw_full_putaway\sprintInAnim\viewmodel_hs10_dw_full_sprint_in\sprintLoopAnim\viewmodel_hs10_dw_full_sprint_out\sprintOutAnim\viewmodel_hs10_dw_full_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_hs10_dw_left_fire\adsLastShotAnim\viewmodel_hs10_dw_left_fire\adsRechamberAnim\\adsUpAnim\viewmodel_hs10_dw_full_ads_up\adsDownAnim\viewmodel_hs10_dw_full_ads_down\deployAnim\\breakdownAnim\\dtp_in\viewmodel_hs10_dw_full_d2p_in\dtp_loop\viewmodel_hs10_dw_full_d2p_loop\dtp_out\viewmodel_hs10_dw_full_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\viewFlashEffect\weapon/muzzleflashes/fx_shotgun_flash_base\worldFlashEffect\weapon/muzzleflashes/fx_shotgun_flash_base\viewShellEjectEffect\weapon/shellejects/fx_shotgun\worldShellEjectEffect\weapon/shellejects/fx_shotgun\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\wpn_weap_pickup_npc\pickupSoundPlayer\wpn_weap_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\wpn_hs10_fire_npc\fireSoundPlayer\wpn_hs10_fire_plr_lh\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_hs10_dryfire_npc\emptyFireSoundPlayer\wpn_hs10_dryfire_plr\crackSound\\whizbySound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\wpn_hs10_raise_npc\raiseSoundPlayer\wpn_hs10_raise_plr\firstRaiseSound\wpn_hs10_1straise_npc\firstRaiseSoundPlayer\wpn_hs10_1straise_plr\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\hud_hs10\killIcon\hud_hs10\dpadIcon\\ammoCounterIcon\hud_hs10\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\1:1\ammoCounterIconRatio\1:1\ammoCounterClip\Shotgun\flipKillIcon\1\fireRumble\shotgun_fire\adsDofStart\0\adsDofEnd\0\hideTags\\notetrackSoundMap\\ikLeftHandOffsetF\0\ikLeftHandOffsetR\0\ikLeftHandOffsetU\0\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\parentWeaponName\hs10