WEAPONFILE\projectileTrail\none\weaponClass\turret\weaponType\bullet\stance\stand\impactType\bullet_xtreme\guidedMissileType\None\penetrateType\large\inventoryType\primary\fireType\Full Auto\maxSteeringAccel\3000\adsOverlayShader\\adsOverlayWidth\320\adsOverlayHeight\240\adsOverlayAlphaScale\1\adsOverlayInterface\none\projImpactExplode\1\bulletImpactExplode\1\projectileSpeed\0\explosionRadius\60\explosionInnerDamage\500\explosionOuterDamage\500\damageConeAngle\180\projectileSpeedUp\0\projectileActivateDist\0\projectileLifetime\30\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\bounceSound\\projectileSound\\projTrailEffect\\projectileDLight\200\projectileRed\0.75\projectileGreen\0.3\projectileBlue\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\destabilizationRateTime\0\destabilizationCurvatureMax\10\destabilizeDistance\30000\noPing\1\script\saw/stand\ammoName\\maxAmmo\100\startAmmo\0\clipName\\clipSize\10\unlimitedAmmo\1\damage\500\playerDamage\40\minDamage\200\minPlayerDamage\30\maxDamageRange\4096\minDamageRange\200\enemyCrosshairRange\4000\crosshairColorChange\1\autoAimRange\8000\aimAssistRange\8000\aimAssistRangeAds\8000\leftArc\8\rightArc\8\topArc\10\bottomArc\10\grabarc\0\accuracy\0.38\aiSpread\1\playerSpread\1\tracerFrequency\1\tracerWidth\30\tracerLength\400\fireTime\0.096\doGibbing\1\maxGibDistance\20000\animHorRotateInc\15\minHorTurnSpeed\1\minVertTurnSpeed\1\maxHorTurnSpeed\83\maxVertTurnSpeed\83\horTurnSpeed\40\vertTurnSpeed\40\pitchConvergenceTime\0.3\yawConvergenceTime\1.5\suppressionTime\3\maxRange\0\horizViewJitter\0.1\vertViewJitter\0.55\proneOfsF\-5\proneOfsR\7\proneOfsU\6\duckedOfsF\-5\duckedOfsR\7\duckedOfsU\8\rifleBullet\1\armorPiercing\0\spinUpTime\1\spinDownTime\1\spinRate\1\fireSound\\fireSoundPlayer\\spinLoopSoundPlayer\wpn_minigun_loop_plr\spinLoopSound\wpn_minigun_loop_npc\startSpinSoundPlayer\wpn_minigun_start_plr\startSpinSound\wpn_minigun_start_npc\stopSpinSoundPlayer\wpn_minigun_stop_plr\stopSpinSound\wpn_minigun_stop_npc\loopFireSound\wpn_hind_pilot_fire_loop_npc\loopFireSoundPlayer\wpn_hind_pilot_fire_loop_plr\stopFireSound\\stopFireSoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadTime\0\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\flameTableFirstPerson\\flameTableThirdPerson\\rechamberBoltTime\100\viewFlashEffect\weapon/muzzleflashes/fx_huey_minigun_player\worldFlashEffect\weapon/muzzleflashes/fx_huey_minigun_player\viewShellEjectEffect\\worldShellEjectEffect\\reticleCenter\reticle_center_cross_mg42\reticleCenterSize\32\idleAnim\\fireAnim\\playerPositionDist\46\hudIcon\hud_hind_minigun\killIcon\hud_hind_minigun\hudIconRatio\2:1\killIconRatio\2:1\flipKillIcon\1\overheatWeapon\1\coolWhileFiring\0\overheatRate\10\cooldownRate\30\overheatEndVal\25\overheatSound\\overheatSoundPlayer\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\useHintString\PLATFORM_HOLD_TO_USE\dropHintString\PLATFORM_HOLD_TO_DROP\fireRumble\heavygun_fire\adsDofStart\0\adsDofEnd\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\aimDownSight\1\adsZoomFov1\40\adsZoomFov2\40\adsZoomFov3\40\adsZoomSound\\adsTransInTime\0.1\adsTransOutTime\0.1\adsZoomInFrac\0.5\adsZoomOutFrac\0.1\keepCrosshairWhenADS\0\aimPadding\1\locNone\1\locHelmet\4\locHead\4\locNeck\5\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\1\scanSpeed\60\scanAccel\40\scanPauseTime\0\worldModel2\\parentWeaponName\