WEAPONFILE\displayName\WEAPON_MAC11_DW\modeName\\playerAnimType\dualwield\altWeapon\\DualWieldWeapon\mac11lh_sp\AIOverlayDescription\\weaponType\bullet\weaponClass\smg\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\clipType\bottom\twoHanded\1\rifleBullet\0\doGibbing\0\maxGibDistance\1000\armorPiercing\0\boltAction\0\aimDownSight\0\rechamberWhileAds\0\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\DualMag\0\mountableWeapon\0\dualWield\1\noThirdPersonDropsOrRaises\0\sharedAmmo\1\ammoCountClipRelative\1\continuousFire\0\fullMetalJacket\0\hollowPoint\0\rapidFire\0\isCarriedKillstreakWeapon\0\useAltTagFlash\0\autoAimRange\0\aimAssistRange\750\aimAssistRangeAds\1000\enemyCrosshairRange\750\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\0\sprintDurationScale\1\maxHorTurnSpeed\0\maxVertTurnSpeed\0\gunMaxPitch\6\gunMaxYaw\6\lowAmmoWarningThreshold\0.33\unlimitedAmmo\0\ammoName\.380ACP mac11\maxAmmo\25\startAmmo\25\clipName\mac11dw\clipSize\20\shotCount\1\dropAmmoMin\4\dropAmmoMax\5\dropClipAmmoMin\15\dropClipAmmoMax\1000\reloadAmmoAdd\0\reloadStartAdd\0\jamFireTime\0.05\overheatWeapon\0\coolWhileFiring\0\overheatRate\1\cooldownRate\30\overheatEndVal\25\damage\80\minDamage\20\maxDamageRange\800\minDamageRange\1800\playerDamage\30\bulletImpactExplode\0\explosionRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\locNone\1\locHelmet\2\locHead\2\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSoundPlayer\\spinLoopSound\\startSpinSoundPlayer\\startSpinSound\\stopSpinSoundPlayer\\stopSpinSound\\loopFireSoundPlayer\\loopFireSound\\loopFireEndSoundPlayer\\loopFireEndSound\\fireTime\0.064\lastFireTime\0\fireDelay\0\reloadTime\2.43\reloadEmptyTime\2.67\reloadEmptyAddTime\1.4\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.4\reloadStartAddTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.42\raiseTime\0.65\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.45\firstRaiseTime\0.65\emptyDropTime\0.5\emptyRaiseTime\0.65\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.15\slideInTime\0.5\dtpLoopTime\0.6\dtpOutTime\0.2\deployTime\0.5\breakdownTime\0.5\tracerFrequency\2\tracerWidth\10\tracerLength\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\1\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\mantleOfsF\0\mantleOfsR\0\mantleOfsU\0\mantleRotP\0\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\duckedOfsF\-1\duckedOfsR\0\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\proneOfsF\0\proneOfsR\0\proneOfsU\0\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\hipIdleAmount\15\adsIdleAmount\0\hipIdleSpeed\5\adsIdleSpeed\0\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0\adsTransOutTime\0\adsTransBlendTime\0\adsReloadTransTime\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov1\1\adsZoomFov2\1\adsZoomFov3\1\adsZoomSound\\adsZoomInFrac\0\adsZoomOutFrac\0\adsBobFactor\0\adsViewBobMult\0\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\4\hipSpreadDuckedMin\3.5\hipSpreadProneMin\3\hipSpreadMax\7\hipSpreadDuckedMax\6\hipSpreadProneMax\5\hipSpreadFireAdd\0.4\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\35\hipGunKickPitchMax\40\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\0\adsGunKickSpeedDecay\0\adsGunKickStaticDecay\0\hipViewKickPitchMin\-20\hipViewKickPitchMax\60\hipViewKickYawMin\10\hipViewKickYawMax\-60\hipViewKickCenterSpeed\1700\adsViewKickPitchMin\0\adsViewKickPitchMax\0\adsViewKickYawMin\0\adsViewKickYawMax\0\adsViewKickCenterSpeed\0\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\1\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\fightDist\720\maxDist\340\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\1\adsOverlayHeight\1\adsOverlayAlphaScale\1\gunModel\t5_weapon_mac11_viewmodel_dw_rh\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewhands_usmc\worldModel\t5_weapon_mac11_world_dw_rh\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\idleAnim\viewmodel_mac11_dw_rightarm_idle_loop\emptyIdleAnim\viewmodel_mac11_dw_rightarm_idle_loop\fireAnim\viewmodel_mac11_dw_rightarm_fire\lastShotAnim\viewmodel_mac11_dw_rightarm_fire\rechamberAnim\\reloadAnim\viewmodel_mac11_dw_rightarm_reload\reloadAnimRight\viewmodel_mac11_dw_rightarm_reload\reloadEmptyAnim\viewmodel_mac11_dw_rightarm_reload_empty\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_mac11_dw_full_pullout\dropAnim\viewmodel_mac11_dw_full_putaway\firstRaiseAnim\viewmodel_mac11_dw_full_pullout\altRaiseAnim\viewmodel_mac11_dw_full_pullout\altDropAnim\viewmodel_mac11_dw_full_putaway\quickRaiseAnim\viewmodel_mac11_dw_full_pullout_quick\quickDropAnim\viewmodel_mac11_dw_full_putaway\emptyRaiseAnim\viewmodel_mac11_dw_full_pullout\emptyDropAnim\viewmodel_mac11_dw_full_putaway\sprintInAnim\viewmodel_mac11_dw_full_sprint_in\sprintLoopAnim\viewmodel_mac11_dw_full_sprint_loop\sprintOutAnim\viewmodel_mac11_dw_full_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\\adsLastShotAnim\\adsRechamberAnim\\adsUpAnim\viewmodel_mac11_dw_full_ads_up\adsDownAnim\viewmodel_mac11_dw_full_ads_down\deployAnim\\breakdownAnim\\dtp_in\viewmodel_mac11_dw_full_d2p_in\dtp_loop\viewmodel_mac11_dw_full_d2p_loop\dtp_out\viewmodel_mac11_dw_full_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\meleeAnim\\meleeChargeAnim\\meleeTime\0.7\meleeChargeTime\0\meleeDelay\0.25\meleeChargeDelay\0\meleeChargeRange\0\meleeDamage\25\useAsMelee\0\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\viewFlashEffect\weapon/muzzleflashes/fx_smg_flash_base\worldFlashEffect\weapon/muzzleflashes/fx_smg_flash_base\viewShellEjectEffect\weapon/shellejects/fx_pistol\worldShellEjectEffect\weapon/shellejects/fx_pistol\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\wpn_weap_pickup_npc\pickupSoundPlayer\wpn_weap_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\wpn_mac11_fire_npc\fireSoundPlayer\wpn_mac11_fire_plr_rh\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_mac11_dryfire_npc\emptyFireSoundPlayer\wpn_mac11_dryfire_plr\crackSound\\whizbySound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\wpn_mac11_raise_npc\raiseSoundPlayer\wpn_mac11_raise_plr\firstRaiseSound\wpn_mac11_1straise_npc\firstRaiseSoundPlayer\wpn_mac11_1straise_plr\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\hud_icon_mac11\killIcon\hud_icon_mac11\dpadIcon\\ammoCounterIcon\hud_icon_mac11\hudIconRatio\1:1\killIconRatio\1:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\reloadRumble\\fireRumble\smg_fire\adsDofStart\0\adsDofEnd\0\hideTags\TAG_AIMPOINT
j_stock_1
j_stock_2
TAG_ELBIT
tag_clip_ext
tag_scope_rail
tag_stock\notetrackSoundMap\\ikLeftHandOffsetF\0\ikLeftHandOffsetR\0\ikLeftHandOffsetU\0\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\ikLeftHandProneOffsetF\0\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\mac11\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0