WEAPONFILE\displayName\WEAPON_MOSIN\modeName\\playerAnimType\sniper\altWeapon\\DualWieldWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\rifle\penetrateType\medium\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\clipType\bottom\twoHanded\1\rifleBullet\1\doGibbing\0\maxGibDistance\1000\armorPiercing\0\boltAction\1\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\DualMag\0\mountableWeapon\0\dualWield\0\noThirdPersonDropsOrRaises\0\sharedAmmo\1\ammoCountClipRelative\1\continuousFire\0\fullMetalJacket\0\hollowPoint\0\rapidFire\0\isCarriedKillstreakWeapon\0\useAltTagFlash\0\autoAimRange\2200\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\0.9\adsMoveSpeedScale\0.9\sprintDurationScale\0.9\maxHorTurnSpeed\0\maxVertTurnSpeed\0\gunMaxPitch\30\gunMaxYaw\15\lowAmmoWarningThreshold\0.33\unlimitedAmmo\0\ammoName\7.62x54mm mosin\maxAmmo\20\startAmmo\20\clipName\mosin\clipSize\5\shotCount\1\dropAmmoMin\4\dropAmmoMax\5\dropClipAmmoMin\3\dropClipAmmoMax\5\reloadAmmoAdd\0\reloadStartAdd\0\jamFireTime\0.05\overheatWeapon\0\coolWhileFiring\0\overheatRate\1\cooldownRate\30\overheatEndVal\25\damage\160\minDamage\160\maxDamageRange\1000\minDamageRange\1900\playerDamage\100\bulletImpactExplode\0\explosionRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1.4\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSoundPlayer\\spinLoopSound\\startSpinSoundPlayer\\startSpinSound\\stopSpinSoundPlayer\\stopSpinSound\\loopFireSoundPlayer\\loopFireSound\\loopFireEndSoundPlayer\\loopFireEndSound\\fireTime\0.33\lastFireTime\0\fireDelay\0\reloadTime\2\reloadEmptyTime\2\reloadEmptyAddTime\0\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.65\reloadStartAddTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\rechamberTime\1\rechamberBoltTime\0.45\dropTime\0.7\raiseTime\0.8\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.8\emptyDropTime\0.35\emptyRaiseTime\0.35\sprintInTime\0.4\sprintLoopTime\0.7\sprintOutTime\0.3\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.3\slideInTime\0.5\dtpLoopTime\0.5\dtpOutTime\0.35\deployTime\0.5\breakdownTime\0.5\tracerFrequency\2\tracerWidth\10\tracerLength\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\standMoveMinSpeed\0\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.9\lowReadyOfsF\2\lowReadyOfsR\-5\lowReadyOfsU\-1\lowReadyRotP\10\lowReadyRotY\36.6\lowReadyRotR\-29.6\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\mantleOfsF\0\mantleOfsR\0\mantleOfsU\0\mantleRotP\0\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\duckedOfsF\-0.5\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-55\proneMoveR\3\proneMoveU\-145\proneRotP\0\proneRotY\220\proneRotR\-200\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\3\hipIdleAmount\30\adsIdleAmount\28\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0.05\adsAimPitch\0\adsTransInTime\0.15\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov1\40\adsZoomFov2\40\adsZoomFov3\40\adsZoomSound\\adsZoomInFrac\0.65\adsZoomOutFrac\0.7\adsBobFactor\0.5\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\8\hipSpreadDuckedMin\7.5\hipSpreadProneMin\7\hipSpreadMax\10\hipSpreadDuckedMax\9.5\hipSpreadProneMax\9\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\80\hipGunKickPitchMax\85\hipGunKickYawMin\-35\hipGunKickYawMax\35\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\600\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\hipViewKickPitchMin\40\hipViewKickPitchMax\80\hipViewKickYawMin\40\hipViewKickYawMax\-40\hipViewKickCenterSpeed\1200\adsViewKickPitchMin\40\adsViewKickPitchMax\80\adsViewKickYawMin\40\adsViewKickYawMax\-40\adsViewKickCenterSpeed\1200\swayMaxAngle\10\swayLerpSpeed\5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.05\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\8\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.04\adsSwayVertScale\0.12\fightDist\720\maxDist\670\aiVsAiAccuracyGraph\sniper_rifle.accu\aiVsPlayerAccuracyGraph\sniper_rifle.accu\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\gunModel\viewmodel_rus_mosinnagant_rifle\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewhands_usmc\worldModel\weapon_rus_mosinnagant_rifle\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\idleAnim\viewmodel_mosinnagant_idle\emptyIdleAnim\viewmodel_mosinnagant_idle\fireAnim\viewmodel_mosinnagant_fire\lastShotAnim\viewmodel_mosinnagant_fire\rechamberAnim\viewmodel_mosinnagant_rechamber\reloadAnim\viewmodel_mosinnagant_reload\reloadAnimRight\\reloadEmptyAnim\viewmodel_mosinnagant_reload\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_mosinnagant_pullout\dropAnim\viewmodel_mosinnagant_putaway\firstRaiseAnim\viewmodel_mosinnagant_pullout\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_mosinnagant_pullout_fast\quickDropAnim\viewmodel_mosinnagant_putaway_fast\emptyRaiseAnim\viewmodel_mosinnagant_pullout\emptyDropAnim\viewmodel_mosinnagant_putaway\sprintInAnim\viewmodel_mosinnagant_sprint_in\sprintLoopAnim\viewmodel_mosinnagant_sprint_loop\sprintOutAnim\viewmodel_mosinnagant_sprint_out\sprintInEmptyAnim\viewmodel_mosinnagant_sprint_in\sprintLoopEmptyAnim\viewmodel_mosinnagant_sprint_loop\sprintOutEmptyAnim\viewmodel_mosinnagant_sprint_out\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_mosinnagant_fire_ads\adsLastShotAnim\viewmodel_mosinnagant_fire_ads\adsRechamberAnim\viewmodel_mosinnagant_rechamber_ads\adsUpAnim\viewmodel_mosinnagant_ADS_up\adsDownAnim\viewmodel_mosinnagant_ADS_down\deployAnim\\breakdownAnim\\dtp_in\viewmodel_mosinnagant_d2p_in\dtp_loop\viewmodel_mosinnagant_d2p_loop\dtp_out\viewmodel_mosinnagant_d2p_out\dtp_empty_in\viewmodel_mosinnagant_d2p_in\dtp_empty_loop\viewmodel_mosinnagant_d2p_loop\dtp_empty_out\viewmodel_mosinnagant_d2p_out\slide_in\\mantleAnim\\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\meleeTime\0.5\meleeChargeTime\1\meleeDelay\0.05\meleeChargeDelay\0.15\meleeChargeRange\0\meleeDamage\135\useAsMelee\0\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\wpn_melee_hit\meleeMissSound\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\viewFlashEffect\weapon/muzzleflashes/fx_rifle1_flash_base\worldFlashEffect\weapon/muzzleflashes/fx_rifle1_flash_base\viewShellEjectEffect\weapon/shellejects/fx_rifle\worldShellEjectEffect\weapon/shellejects/fx_rifle\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\wpn_weap_pickup_npc\pickupSoundPlayer\wpn_weap_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\wpn_mosin_fire\fireSoundPlayer\wpn_mosin_fire_plr\lastShotSound\wpn_mosin_fire\lastShotSoundPlayer\wpn_mosin_fire_plr\emptyFireSound\wpn_mosin_dryfire_npc\emptyFireSoundPlayer\wpn_mosin_dryfire_plr\crackSound\\whizbySound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\wpn_mosin_raise_npc\raiseSoundPlayer\wpn_mosin_raise_plr\firstRaiseSound\wpn_mosin_1straise_npc\firstRaiseSoundPlayer\wpn_mosin_1straise_plr\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\hud_icon_mosin\killIcon\hud_icon_mosin\dpadIcon\\ammoCounterIcon\\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\ShortMagazine\flipKillIcon\1\reloadRumble\\fireRumble\sniper_fire\adsDofStart\0\adsDofEnd\15\hideTags\tag_bayonet
tag_grenade
tag_scope\notetrackSoundMap\gr_mosin_bolt_up_plr gr_mosin_bolt_up_plr 
gr_mosin_bolt_back_plr gr_mosin_bolt_back_plr 
gr_mosin_futz_plr gr_mosin_futz_plr 
gr_mosin_clip_in_plr gr_mosin_clip_in_plr 
gr_mosin_bolt_front_plr gr_mosin_bolt_front_plr 
gr_mosin_bolt_down_plr gr_mosin_bolt_down_plr 
gr_mosin_clip_eject_plr gr_mosin_clip_eject_plr 
gr_mosin_clip_land_plr gr_mosin_clip_land_plr 
gr_mosin_shell_in_plr gr_mosin_shell_in_plr
knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr\ikLeftHandOffsetF\0\ikLeftHandOffsetR\0\ikLeftHandOffsetU\0\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\ikLeftHandProneOffsetF\0\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0