WEAPONFILE\projectileTrail\none\weaponClass\turret\weaponType\projectile\stance\stand\impactType\none\guidedMissileType\None\penetrateType\large\inventoryType\primary\fireType\Full Auto\maxSteeringAccel\3000\adsOverlayShader\\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsOverlayInterface\none\projImpactExplode\0\bulletImpactExplode\0\projectileSpeed\6000\explosionRadius\1200\explosionInnerDamage\5\explosionOuterDamage\10\damageConeAngle\180\projectileSpeedUp\0\projectileActivateDist\100\projectileLifetime\1\projectileModel\projectile_s5rocket\projExplosionType\grenade\projExplosionEffect\maps/pow/fx_flak\projExplosionEffectForceNormalUp\0\projExplosionSound\exp_heli_rocket\projDudEffect\\projDudSound\\bounceSound\\projectileSound\\projTrailEffect\weapon/rocket/fx_rocket_heli_geotrail\projectileDLight\200\projectileRed\0.75\projectileGreen\0.3\projectileBlue\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\destabilizationRateTime\0\destabilizationCurvatureMax\10\destabilizeDistance\30000\noPing\1\script\saw/stand\ammoName\\maxAmmo\70\startAmmo\0\clipName\\clipSize\10\unlimitedAmmo\1\damage\50\playerDamage\40\minDamage\49\minPlayerDamage\30\maxDamageRange\6000\minDamageRange\12000\enemyCrosshairRange\4000\crosshairColorChange\1\autoAimRange\8000\aimAssistRange\8000\aimAssistRangeAds\8000\leftArc\85\rightArc\85\topArc\70\bottomArc\55\grabarc\0\accuracy\0.38\aiSpread\2\playerSpread\1\tracerFrequency\1\tracerWidth\15\tracerLength\300\fireTime\0.032\doGibbing\1\maxGibDistance\1000\animHorRotateInc\15\minHorTurnSpeed\25\minVertTurnSpeed\30\maxHorTurnSpeed\25\maxVertTurnSpeed\30\horTurnSpeed\40\vertTurnSpeed\40\pitchConvergenceTime\0.3\yawConvergenceTime\1.5\suppressionTime\3\maxRange\0\horizViewJitter\0\vertViewJitter\0\proneOfsF\0\proneOfsR\0\proneOfsU\0\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\rifleBullet\1\armorPiercing\1\spinUpTime\1\spinDownTime\1\spinRate\1\fireSound\wpn_hind_minigun_fire_plr\fireSoundPlayer\wpn_m16_fire_npc\spinLoopSoundPlayer\\spinLoopSound\\startSpinSoundPlayer\\startSpinSound\\stopSpinSoundPlayer\\stopSpinSound\\loopFireSound\wpn_m16_fire_npc\loopFireSoundPlayer\wpn_m16_fire_npc\stopFireSound\\stopFireSoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadTime\0.05\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\flameTableFirstPerson\\flameTableThirdPerson\\rechamberBoltTime\100\viewFlashEffect\weapon/muzzleflashes/fx_mg42hv_flash\worldFlashEffect\weapon/muzzleflashes/fx_nva_patrol_world\viewShellEjectEffect\\worldShellEjectEffect\\reticleCenter\hud_flamethrower_reticle\reticleCenterSize\20\idleAnim\\fireAnim\\playerPositionDist\46\hudIcon\hud_icon_m249saw_mounted\killIcon\\hudIconRatio\2:1\killIconRatio\2:1\flipKillIcon\1\overheatWeapon\0\coolWhileFiring\0\overheatRate\1\cooldownRate\30\overheatEndVal\25\overheatSound\\overheatSoundPlayer\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\useHintString\PLATFORM_HOLD_TO_USE\dropHintString\PLATFORM_HOLD_TO_DROP\fireRumble\\adsDofStart\0\adsDofEnd\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\aimDownSight\0\adsZoomFov1\40\adsZoomFov2\40\adsZoomFov3\40\adsZoomSound\\adsTransInTime\0.1\adsTransOutTime\0.1\adsZoomInFrac\0.5\adsZoomOutFrac\0.1\keepCrosshairWhenADS\0\aimPadding\0\locNone\1\locHelmet\4\locHead\1\locNeck\5\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\1\scanSpeed\60\scanAccel\40\scanPauseTime\0\worldModel2\\parentWeaponName\