WEAPONFILE\displayName\ZOMBIE_PM63_UPGRADED\modeName\\playerAnimType\default\altWeapon\\DualWieldWeapon\pm63_upgraded_zm\AIOverlayDescription\\weaponType\bullet\weaponClass\smg\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\clipType\bottom\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\0\rechamberWhileAds\0\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\0\dualWield\1\sharedAmmo\0\fullMetalJacket\0\hollowPoint\0\rapidFire\0\autoAimRange\0\aimAssistRange\750\aimAssistRangeAds\1000\enemyCrosshairRange\750\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\0\sprintDurationScale\1\gunMaxPitch\6\gunMaxYaw\6\lowAmmoWarningThreshold\0.33\ammoName\9x18mm  pm63\maxAmmo\250\startAmmo\250\clipName\pm63_upgraded_zm\clipSize\25\shotCount\1\dropAmmoMin\1\dropAmmoMax\15\dropClipAmmoMin\0\dropClipAmmoMax\1000\reloadAmmoAdd\0\reloadStartAdd\0\damage\20\minDamage\10\maxDamageRange\750\minDamageRange\1000\playerDamage\30\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.064\fireDelay\0\reloadTime\2\reloadEmptyTime\2.5\reloadEmptyAddTime\1.35\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.35\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.45\raiseTime\0.7\altDropTime\0\altRaiseTime\0\quickDropTime\0.2\quickRaiseTime\0.55\firstRaiseTime\0.7\emptyDropTime\0.5\emptyRaiseTime\0.5\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\dtpInTime\0.15\dtpLoopTime\0.6\dtpOutTime\0.25\deployTime\0.5\breakdownTime\0.5\tracerFrequency\2\tracerWidth\10\tracerLength\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\sprintOfsF\0\sprintOfsR\0\sprintOfsU\2\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\1\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\duckedSprintOfsF\-3\duckedSprintOfsR\-5\duckedSprintOfsU\-5\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\duckedOfsF\-1\duckedOfsR\0\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-50\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\proneOfsF\-6\proneOfsR\3.5\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\hipIdleAmount\12\adsIdleAmount\0\hipIdleSpeed\5\adsIdleSpeed\0\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0\adsTransOutTime\0\adsTransBlendTime\0\adsReloadTransTime\0\adsCrosshairInFrac\0\adsCrosshairOutFrac\0\adsZoomFov1\1\adsZoomFov2\1\adsZoomFov3\1\adsZoomSound\\adsZoomInFrac\0\adsZoomOutFrac\0\adsBobFactor\0\adsViewBobMult\0\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\9\hipSpreadDuckedMin\8.75\hipSpreadProneMin\8.5\hipSpreadMax\12\hipSpreadDuckedMax\11.5\hipSpreadProneMax\11\hipSpreadFireAdd\0.5\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\35\hipGunKickPitchMax\40\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\0\adsGunKickSpeedDecay\0\adsGunKickStaticDecay\0\hipViewKickPitchMin\-20\hipViewKickPitchMax\60\hipViewKickYawMin\10\hipViewKickYawMax\-60\hipViewKickCenterSpeed\1500\adsViewKickPitchMin\0\adsViewKickPitchMax\0\adsViewKickYawMin\0\adsViewKickYawMax\0\adsViewKickCenterSpeed\0\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\1\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\fightDist\720\maxDist\340\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\1\adsOverlayHeight\1\adsOverlayAlphaScale\1\gunModel\t5_weapon_pm63_dw_lh_viewmodel\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewhands_usmc\worldModel\t5_weapon_pm63_dw_lh_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\idleAnimLeft\viewmodel_pm63_dw_left_idle_loop\emptyIdleAnimLeft\viewmodel_pm63_dw_left_idle_loop\fireAnimLeft\viewmodel_pm63_dw_left_fire\lastShotAnimLeft\viewmodel_pm63_dw_left_lastshot\rechamberAnim\\reloadAnimLeft\viewmodel_pm63_dw_left_reload\reloadEmptyAnimLeft\viewmodel_pm63_dw_left_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_pm63_dw_full_pull_out\dropAnim\viewmodel_pm63_dw_full_put_away\firstRaiseAnim\viewmodel_pm63_dw_full_pull_out\altRaiseAnim\viewmodel_pm63_dw_full_pull_out\altDropAnim\viewmodel_pm63_dw_full_put_away\quickRaiseAnim\viewmodel_pm63_dw_full_pull_out\quickDropAnim\viewmodel_pm63_dw_full_put_away\emptyRaiseAnim\viewmodel_pm63_dw_full_pull_out\emptyDropAnim\viewmodel_pm63_dw_full_put_away\sprintInAnim\viewmodel_pm63_dw_full_sprint_in\sprintLoopAnim\viewmodel_pm63_dw_full_sprint_loop\sprintOutAnim\viewmodel_pm63_dw_full_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\\adsLastShotAnim\\adsRechamberAnim\\adsUpAnim\viewmodel_pm63_dw_full_ads_up\adsDownAnim\viewmodel_pm63_dw_full_ads_down\deployAnim\\breakdownAnim\\dtp_in\viewmodel_pm63_dw_full_d2p_in\dtp_loop\viewmodel_pm63_dw_full_d2p_loop\dtp_out\viewmodel_pm63_dw_full_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\viewFlashEffect\weapon/muzzleflashes/fx_smg_flash_base\worldFlashEffect\weapon/muzzleflashes/fx_smg_flash_base\viewShellEjectEffect\weapon/shellejects/fx_pistol\worldShellEjectEffect\weapon/shellejects/fx_pistol\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\wpn_weap_pickup_npc\pickupSoundPlayer\wpn_weap_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\wpn_pm63_fire_npc_pap\fireSoundPlayer\wpn_pm63_fire_plr_pap_lh\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_pm63_dryfire_npc\emptyFireSoundPlayer\wpn_pm63_dryfire_plr\crackSound\\whizbySound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\wpn_pm63_raise_npc\raiseSoundPlayer\wpn_pm63_raise_plr\firstRaiseSound\wpn_pm63_1straise_npc\firstRaiseSoundPlayer\wpn_pm63_1straise_plr\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\hud_icon_pm63\killIcon\hud_icon_pm63\dpadIcon\\ammoCounterIcon\hud_icon_pm63\hudIconRatio\1:1\killIconRatio\1:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\smg_fire\adsDofStart\0\adsDofEnd\0\hideTags\J_Stock1
J_StockBack1
J_Grip_down1\notetrackSoundMap\\ikLeftHandOffsetF\0\ikLeftHandOffsetR\0\ikLeftHandOffsetU\0\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\parentWeaponName\