WEAPONFILE\displayName\WEAPON_PPSH\modeName\\playerAnimType\default\altWeapon\\DualWieldWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\smg\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\clipType\bottom\twoHanded\1\rifleBullet\0\doGibbing\0\maxGibDistance\1000\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\DualMag\0\mountableWeapon\0\dualWield\0\noThirdPersonDropsOrRaises\0\sharedAmmo\0\ammoCountClipRelative\1\continuousFire\0\fullMetalJacket\0\hollowPoint\0\rapidFire\0\isCarriedKillstreakWeapon\0\useAltTagFlash\0\autoAimRange\1200\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\1200\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\maxHorTurnSpeed\0\maxVertTurnSpeed\0\gunMaxPitch\6\gunMaxYaw\6\lowAmmoWarningThreshold\0.33\unlimitedAmmo\0\ammoName\7.62x25mm ppsh\maxAmmo\20\startAmmo\20\clipName\ppsh\clipSize\35\shotCount\1\dropAmmoMin\4\dropAmmoMax\5\dropClipAmmoMin\28\dropClipAmmoMax\35\reloadAmmoAdd\0\reloadStartAdd\0\jamFireTime\0.05\overheatWeapon\0\coolWhileFiring\0\overheatRate\1\cooldownRate\30\overheatEndVal\25\damage\100\minDamage\80\maxDamageRange\800\minDamageRange\1500\playerDamage\60\bulletImpactExplode\0\explosionRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\locNone\1\locHelmet\4\locHead\4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSoundPlayer\\spinLoopSound\\startSpinSoundPlayer\\startSpinSound\\stopSpinSoundPlayer\\stopSpinSound\\loopFireSoundPlayer\\loopFireSound\\loopFireEndSoundPlayer\\loopFireEndSound\\fireTime\0.048\lastFireTime\0\fireDelay\0\reloadTime\2.3\reloadEmptyTime\2.8\reloadEmptyAddTime\1.7\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.9\reloadStartAddTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\rechamberTime\0\rechamberBoltTime\0\dropTime\0.8\raiseTime\0.76\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.9\emptyDropTime\0.7\emptyRaiseTime\0.76\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.4\lowReadyInTime\0.2\lowReadyLoopTime\0.5\lowReadyOutTime\0.2\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.3\slideInTime\0.5\dtpLoopTime\0.4\dtpOutTime\0.35\deployTime\0\breakdownTime\0\tracerFrequency\3\tracerWidth\10\tracerLength\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.9\lowReadyOfsF\4\lowReadyOfsR\-5\lowReadyOfsU\-0.5\lowReadyRotP\19\lowReadyRotY\30\lowReadyRotR\-15\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\mantleOfsF\0\mantleOfsR\0\mantleOfsU\0\mantleRotP\0\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\3\hipIdleAmount\30\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.9\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.2\adsTransOutTime\0.2\adsTransBlendTime\0.1\adsReloadTransTime\0.3\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov1\50\adsZoomFov2\50\adsZoomFov3\50\adsZoomSound\\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsBobFactor\0\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\1.75\hipSpreadProneMin\1.5\hipSpreadMax\5\hipSpreadDuckedMax\4.5\hipSpreadProneMax\4\hipSpreadFireAdd\0.52\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\25\hipGunKickPitchMax\29\hipGunKickYawMin\-18\hipGunKickYawMax\18\hipGunKickAccel\738\hipGunKickSpeedMax\886\hipGunKickSpeedDecay\73\hipGunKickStaticDecay\73\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\55\adsGunKickPitchMin\3\adsGunKickPitchMax\11\adsGunKickYawMin\-3\adsGunKickYawMax\7\adsGunKickAccel\516\adsGunKickSpeedMax\1476\adsGunKickSpeedDecay\25\adsGunKickStaticDecay\7\hipViewKickPitchMin\-22\hipViewKickPitchMax\44\hipViewKickYawMin\44\hipViewKickYawMax\-51\hipViewKickCenterSpeed\1255\adsViewKickPitchMin\-22\adsViewKickPitchMax\44\adsViewKickYawMin\44\adsViewKickYawMax\-51\adsViewKickCenterSpeed\1255\swayMaxAngle\30\swayLerpSpeed\8\swayPitchScale\-0.5\swayYawScale\-0.35\swayHorizScale\0.15\swayVertScale\0.2\swayShellShockScale\5\adsSwayMaxAngle\3\adsSwayLerpSpeed\7\adsSwayPitchScale\0.06\adsSwayYawScale\0.1\adsSwayHorizScale\0.045\adsSwayVertScale\0.1\fightDist\1\maxDist\900\aiVsAiAccuracyGraph\smg.accu\aiVsPlayerAccuracyGraph\smg.accu\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\adsOverlayAlphaScale\1\gunModel\viewmodel_rus_ppsh_smg\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewhands_usmc\worldModel\weapon_rus_ppsh_smg\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\idleAnim\viewmodel_ppsh_idle\emptyIdleAnim\viewmodel_ppsh_idle_empty\fireAnim\viewmodel_ppsh_fire\lastShotAnim\viewmodel_ppsh_fire\rechamberAnim\\reloadAnim\viewmodel_ppsh_banana_clip_reload\reloadAnimRight\\reloadEmptyAnim\viewmodel_ppsh_banana_clip_reload_empty\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_ppsh_pullout\dropAnim\viewmodel_ppsh_putaway\firstRaiseAnim\viewmodel_ppsh_pullout\altRaiseAnim\viewmodel_ppsh_idle\altDropAnim\viewmodel_ppsh_switch\quickRaiseAnim\viewmodel_ppsh_pullout_fast\quickDropAnim\viewmodel_ppsh_putaway_fast\emptyRaiseAnim\viewmodel_ppsh_pullout_empty\emptyDropAnim\viewmodel_ppsh_putaway_empty\sprintInAnim\viewmodel_ppsh_sprint_in\sprintLoopAnim\viewmodel_ppsh_sprint_loop\sprintOutAnim\viewmodel_ppsh_sprint_out\sprintInEmptyAnim\viewmodel_ppsh_empty_sprint_in\sprintLoopEmptyAnim\viewmodel_ppsh_empty_sprint_loop\sprintOutEmptyAnim\viewmodel_ppsh_empty_sprint_out\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_ppsh_fire\adsLastShotAnim\viewmodel_ppsh_fire\adsRechamberAnim\\adsUpAnim\viewmodel_ppsh_ADS_up\adsDownAnim\viewmodel_ppsh_ADS_down\deployAnim\\breakdownAnim\\dtp_in\viewmodel_ppsh_d2p_in\dtp_loop\viewmodel_ppsh_d2p_loop\dtp_out\viewmodel_ppsh_d2p_out\dtp_empty_in\viewmodel_ppsh_empty_d2p_in\dtp_empty_loop\viewmodel_ppsh_empty_d2p_loop\dtp_empty_out\viewmodel_ppsh_empty_d2p_out\slide_in\\mantleAnim\\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\meleeTime\0.5\meleeChargeTime\1\meleeDelay\0.05\meleeChargeDelay\0.15\meleeChargeRange\0\meleeDamage\135\useAsMelee\0\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\wpn_melee_hit\meleeMissSound\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\viewFlashEffect\weapon/muzzleflashes/fx_ppsh_flash\worldFlashEffect\weapon/muzzleflashes/fx_ppsh_flash\viewShellEjectEffect\weapon/shellejects/fx_pistol\worldShellEjectEffect\weapon/shellejects/fx_pistol\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\wpn_weap_pickup_npc\pickupSoundPlayer\wpn_weap_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\wpn_ppsh_fire\fireSoundPlayer\wpn_ppsh_fire_plr\lastShotSound\wpn_ppsh_fire\lastShotSoundPlayer\wpn_ppsh_fire_plr\emptyFireSound\wpn_ppsh_dryfire_npc\emptyFireSoundPlayer\wpn_ppsh_dryfire_plr\crackSound\\whizbySound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\gr_smg_reload_notempty_3p\reloadSoundPlayer\\reloadEmptySound\gr_smg_reload_empty_3p\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\wpn_ppsh_raise_npc\raiseSoundPlayer\wpn_ppsh_raise_plr\firstRaiseSound\wpn_ppsh_1straise_npc\firstRaiseSoundPlayer\wpn_ppsh_1straise_plr\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\hud_icon_ppsh\killIcon\hud_icon_ppsh\dpadIcon\\ammoCounterIcon\\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\flipKillIcon\1\reloadRumble\\fireRumble\smg_fire\adsDofStart\0\adsDofEnd\12\hideTags\J_Clip
TAG_APERTURE\notetrackSoundMap\gr_ppsh_mag_out_plr gr_ppsh_mag_out_plr 
gr_ppsh_mag_in_plr gr_ppsh_mag_in_plr 
gr_ppsh_tap_plr gr_ppsh_tap_plr 
gr_ppsh_slide_back_plr gr_ppsh_slide_back_plr 
knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr\ikLeftHandOffsetF\0\ikLeftHandOffsetR\0\ikLeftHandOffsetU\0\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\ikLeftHandProneOffsetF\0\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0