WEAPONFILE\projectileTrail\none\weaponClass\turret\weaponType\bullet\stance\stand\impactType\none\guidedMissileType\None\penetrateType\none\inventoryType\primary\fireType\Full Auto\maxSteeringAccel\3000\adsOverlayShader\\adsOverlayWidth\320\adsOverlayHeight\240\adsOverlayAlphaScale\1\adsOverlayInterface\none\projImpactExplode\1\bulletImpactExplode\0\projectileSpeed\600\explosionRadius\300\explosionInnerDamage\10\explosionOuterDamage\10\damageConeAngle\180\projectileSpeedUp\0\projectileActivateDist\0\projectileLifetime\30\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\bounceSound\\projectileSound\\projTrailEffect\\projectileDLight\200\projectileRed\0.75\projectileGreen\0.3\projectileBlue\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\destabilizationRateTime\0\destabilizationCurvatureMax\10\destabilizeDistance\30000\noPing\1\script\\ammoName\\maxAmmo\100\startAmmo\0\clipName\\clipSize\10\unlimitedAmmo\1\damage\30\playerDamage\30\minDamage\30\minPlayerDamage\30\maxDamageRange\15000\minDamageRange\16000\enemyCrosshairRange\1600\crosshairColorChange\1\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\leftArc\20\rightArc\20\topArc\10\bottomArc\10\grabarc\0\accuracy\1\aiSpread\2\playerSpread\1\tracerFrequency\1\tracerWidth\0\tracerLength\0\fireTime\0.05\doGibbing\1\maxGibDistance\1000\animHorRotateInc\20\minHorTurnSpeed\5\minVertTurnSpeed\5\maxHorTurnSpeed\100\maxVertTurnSpeed\100\horTurnSpeed\100\vertTurnSpeed\100\pitchConvergenceTime\0.3\yawConvergenceTime\2\suppressionTime\2\maxRange\0\horizViewJitter\0.5\vertViewJitter\0.5\proneOfsF\-9.2\proneOfsR\5\proneOfsU\-64.2\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\rifleBullet\0\armorPiercing\0\spinUpTime\1\spinDownTime\1\spinRate\1\fireSound\\fireSoundPlayer\\spinLoopSoundPlayer\\spinLoopSound\\startSpinSoundPlayer\\startSpinSound\\stopSpinSoundPlayer\\stopSpinSound\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadTime\0.05\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\flameTableFirstPerson\\flameTableThirdPerson\\rechamberBoltTime\100\viewFlashEffect\\worldFlashEffect\\viewShellEjectEffect\\worldShellEjectEffect\\reticleCenter\\reticleCenterSize\32\idleAnim\\fireAnim\\playerPositionDist\1\hudIcon\\killIcon\\hudIconRatio\4:1\killIconRatio\4:1\flipKillIcon\1\overheatWeapon\0\coolWhileFiring\0\overheatRate\1\cooldownRate\30\overheatEndVal\25\overheatSound\\overheatSoundPlayer\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\useHintString\\dropHintString\\fireRumble\\adsDofStart\0\adsDofEnd\0\swayMaxAngle\0\swayLerpSpeed\1\swayPitchScale\0\swayYawScale\0\swayHorizScale\-0.1\swayVertScale\0\aimDownSight\0\adsZoomFov1\65\adsZoomFov2\65\adsZoomFov3\65\adsZoomSound\\adsTransInTime\0.1\adsTransOutTime\0.1\adsZoomInFrac\0.5\adsZoomOutFrac\0.1\keepCrosshairWhenADS\0\aimPadding\0\locNone\1\locHelmet\4\locHead\4\locNeck\5\locTorsoUpper\1\locTorsoLower\0.9\locRightArmUpper\0.8\locRightArmLower\0.6\locRightHand\0.4\locLeftArmUpper\0.8\locLeftArmLower\0.6\locLeftHand\0.4\locRightLegUpper\0.8\locRightLegLower\0.6\locRightFoot\0.4\locLeftLegUpper\0.8\locLeftLegLower\0.6\locLeftFoot\0.4\locGun\0\scanSpeed\60\scanAccel\40\scanPauseTime\0\worldModel2\\parentWeaponName\