WEAPONFILE\projectileTrail\none\weaponClass\turret\weaponType\bullet\stance\stand\impactType\bullet_ap\guidedMissileType\None\penetrateType\large\inventoryType\primary\fireType\Full Auto\maxSteeringAccel\3000\adsOverlayShader\\adsOverlayWidth\320\adsOverlayHeight\240\adsOverlayAlphaScale\1\adsOverlayInterface\none\projImpactExplode\0\bulletImpactExplode\0\projectileSpeed\0\explosionRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeedUp\0\projectileActivateDist\0\projectileLifetime\30\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\bounceSound\\projectileSound\\projTrailEffect\\projectileDLight\200\projectileRed\0.75\projectileGreen\0.3\projectileBlue\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\destabilizationRateTime\0\destabilizationCurvatureMax\10\destabilizeDistance\30000\noPing\1\script\mg42/stand\ammoName\\maxAmmo\100\startAmmo\0\clipName\\clipSize\10\unlimitedAmmo\1\damage\250\playerDamage\0\minDamage\150\minPlayerDamage\0\maxDamageRange\15000\minDamageRange\16000\enemyCrosshairRange\4000\crosshairColorChange\1\autoAimRange\8000\aimAssistRange\8000\aimAssistRangeAds\8000\leftArc\360\rightArc\360\topArc\5\bottomArc\25\grabarc\0\accuracy\1\aiSpread\0\playerSpread\0.5\tracerFrequency\1\tracerWidth\0\tracerLength\0\fireTime\0.1\doGibbing\1\maxGibDistance\1000\animHorRotateInc\15\minHorTurnSpeed\400\minVertTurnSpeed\400\maxHorTurnSpeed\400\maxVertTurnSpeed\400\horTurnSpeed\40\vertTurnSpeed\40\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\3\maxRange\384\horizViewJitter\0.5\vertViewJitter\0.5\proneOfsF\0\proneOfsR\0\proneOfsU\0\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\rifleBullet\1\armorPiercing\0\spinUpTime\1\spinDownTime\1\spinRate\1\fireSound\weap_mg42_fire\fireSoundPlayer\weap_mg42_fire_plr\spinLoopSoundPlayer\\spinLoopSound\\startSpinSoundPlayer\\startSpinSound\\stopSpinSoundPlayer\\stopSpinSound\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadTime\0.05\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\flameTableFirstPerson\\flameTableThirdPerson\\rechamberBoltTime\100\viewFlashEffect\maps/zombie/fx_defense_mg42_flash_lv1\worldFlashEffect\maps/zombie/fx_defense_mg42_flash_lv1\viewShellEjectEffect\weapon/shellejects/fx_heavy_link_view\worldShellEjectEffect\weapon/shellejects/fx_heavy\reticleCenter\reticle_center_cross_mg42\reticleCenterSize\32\idleAnim\\fireAnim\\playerPositionDist\64\hudIcon\hud_icon_mg42\killIcon\\hudIconRatio\2:1\killIconRatio\4:1\flipKillIcon\1\overheatWeapon\1\coolWhileFiring\0\overheatRate\35\cooldownRate\16\overheatEndVal\25\overheatSound\hmg_overheat\overheatSoundPlayer\hmg_overheat_plr\viewLastShotEjectEffect\weapon/muzzleflashes/fx_overheat_mg\worldLastShotEjectEffect\weapon/muzzleflashes/fx_overheat_mg\useHintString\PLATFORM_HOLD_TO_USE\dropHintString\PLATFORM_HOLD_TO_DROP\fireRumble\defaultweapon_fire\adsDofStart\0\adsDofEnd\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\aimDownSight\1\adsZoomFov1\65\adsZoomFov2\65\adsZoomFov3\65\adsZoomSound\\adsTransInTime\0.25\adsTransOutTime\0.25\adsZoomInFrac\0.5\adsZoomOutFrac\0.1\keepCrosshairWhenADS\0\aimPadding\0\locNone\1\locHelmet\1.5\locHead\1.5\locNeck\1.5\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\scanSpeed\60\scanAccel\40\scanPauseTime\0\worldModel2\\parentWeaponName\