WEAPONFILE\projectileTrail\none\weaponClass\turret\weaponType\projectile\stance\stand\impactType\grenade_explode\guidedMissileType\None\penetrateType\none\inventoryType\primary\fireType\Single Shot\maxSteeringAccel\3000\adsOverlayShader\\adsOverlayWidth\320\adsOverlayHeight\240\adsOverlayAlphaScale\1\adsOverlayInterface\none\projImpactExplode\1\bulletImpactExplode\0\projectileSpeed\4500\explosionRadius\128\explosionInnerDamage\1500\explosionOuterDamage\1500\damageConeAngle\180\projectileSpeedUp\0\projectileActivateDist\0\projectileLifetime\7\projectileModel\weapon_ger_panzershreck_rocket\projExplosionType\rocket\projExplosionEffect\explosions/default_explosion\projExplosionEffectForceNormalUp\0\projExplosionSound\rpg_impact_boom\projDudEffect\\projDudSound\\bounceSound\\projectileSound\\projTrailEffect\weapon/rocket/fx_trail_bazooka_geotrail\projectileDLight\200\projectileRed\0\projectileGreen\1\projectileBlue\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\destabilizationRateTime\0\destabilizationCurvatureMax\10\destabilizeDistance\900\noPing\1\script\mg42/stand\ammoName\ray_gun\maxAmmo\1\startAmmo\0\clipName\ray_gun\clipSize\1\unlimitedAmmo\1\damage\750\playerDamage\750\minDamage\0\minPlayerDamage\0\maxDamageRange\15000\minDamageRange\16000\enemyCrosshairRange\4000\crosshairColorChange\1\autoAimRange\8000\aimAssistRange\8000\aimAssistRangeAds\8000\leftArc\360\rightArc\360\topArc\5\bottomArc\25\grabarc\0\accuracy\1\aiSpread\0\playerSpread\0\tracerFrequency\1\tracerWidth\0\tracerLength\0\fireTime\1\doGibbing\1\maxGibDistance\1000\animHorRotateInc\15\minHorTurnSpeed\300\minVertTurnSpeed\300\maxHorTurnSpeed\500\maxVertTurnSpeed\500\horTurnSpeed\40\vertTurnSpeed\40\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\3\maxRange\384\horizViewJitter\0.5\vertViewJitter\0.5\proneOfsF\0\proneOfsR\0\proneOfsU\0\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\rifleBullet\0\armorPiercing\0\spinUpTime\1\spinDownTime\1\spinRate\1\fireSound\weap_pnzr_fire\fireSoundPlayer\weap_pnzr_fire_plr_f\spinLoopSoundPlayer\\spinLoopSound\\startSpinSoundPlayer\\startSpinSound\\stopSpinSoundPlayer\\stopSpinSound\\loopFireSound\weap_rgun_loop\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadTime\0.05\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\flameTableFirstPerson\\flameTableThirdPerson\\rechamberBoltTime\100\viewFlashEffect\weapon/muzzleflashes/fx_at4_flash_world\worldFlashEffect\weapon/muzzleflashes/fx_at4_flash_world\viewShellEjectEffect\\worldShellEjectEffect\\reticleCenter\\reticleCenterSize\32\idleAnim\\fireAnim\\playerPositionDist\46\hudIcon\hud_icon_mg42\killIcon\\hudIconRatio\2:1\killIconRatio\4:1\flipKillIcon\1\overheatWeapon\0\coolWhileFiring\0\overheatRate\7\cooldownRate\16\overheatEndVal\25\overheatSound\hmg_overheat\overheatSoundPlayer\hmg_overheat_plr\viewLastShotEjectEffect\weapon/muzzleflashes/fx_overheat_mg\worldLastShotEjectEffect\weapon/muzzleflashes/fx_overheat_mg\useHintString\PLATFORM_HOLD_TO_USE\dropHintString\PLATFORM_HOLD_TO_DROP\fireRumble\grenade_rumble\adsDofStart\0\adsDofEnd\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\aimDownSight\1\adsZoomFov1\65\adsZoomFov2\65\adsZoomFov3\65\adsZoomSound\\adsTransInTime\0.25\adsTransOutTime\0.25\adsZoomInFrac\0.5\adsZoomOutFrac\0.1\keepCrosshairWhenADS\0\aimPadding\0\locNone\1\locHelmet\4\locHead\4\locNeck\5\locTorsoUpper\1\locTorsoLower\0.9\locRightArmUpper\0.8\locRightArmLower\0.6\locRightHand\0.4\locLeftArmUpper\0.8\locLeftArmLower\0.6\locLeftHand\0.4\locRightLegUpper\0.8\locRightLegLower\0.6\locRightFoot\0.4\locLeftLegUpper\0.8\locLeftLegLower\0.6\locLeftFoot\0.4\locGun\0\scanSpeed\60\scanAccel\40\scanPauseTime\0\worldModel2\\parentWeaponName\