WEAPONFILE\projectileTrail\none\weaponClass\turret\weaponType\bullet\stance\stand\impactType\bullet_large\guidedMissileType\None\penetrateType\large\inventoryType\primary\fireType\Full Auto\maxSteeringAccel\15000\adsOverlayShader\\adsOverlayWidth\320\adsOverlayHeight\240\adsOverlayAlphaScale\1\adsOverlayInterface\none\projImpactExplode\0\bulletImpactExplode\0\projectileSpeed\6000\explosionRadius\900\explosionInnerDamage\5000\explosionOuterDamage\1000\damageConeAngle\180\projectileSpeedUp\0\projectileActivateDist\0\projectileLifetime\5\projectileModel\\projExplosionType\none\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\bounceSound\\projectileSound\\projTrailEffect\\projectileDLight\200\projectileRed\0.75\projectileGreen\0.3\projectileBlue\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\destabilizationRateTime\0\destabilizationCurvatureMax\10\destabilizeDistance\32000\noPing\1\script\\ammoName\\maxAmmo\100\startAmmo\0\clipName\\clipSize\10\unlimitedAmmo\1\damage\155\playerDamage\60\minDamage\130\minPlayerDamage\30\maxDamageRange\15000\minDamageRange\16000\enemyCrosshairRange\10000\crosshairColorChange\1\autoAimRange\1600\aimAssistRange\8000\aimAssistRangeAds\8000\leftArc\10\rightArc\5\topArc\90\bottomArc\90\grabarc\0\accuracy\1\aiSpread\2\playerSpread\1\tracerFrequency\1\tracerWidth\50\tracerLength\320\fireTime\0.2\doGibbing\1\maxGibDistance\1000\animHorRotateInc\20\minHorTurnSpeed\5\minVertTurnSpeed\5\maxHorTurnSpeed\20\maxVertTurnSpeed\20\horTurnSpeed\100\vertTurnSpeed\100\pitchConvergenceTime\0.3\yawConvergenceTime\2\suppressionTime\2\maxRange\0\horizViewJitter\1\vertViewJitter\1\proneOfsF\0\proneOfsR\0\proneOfsU\-30\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\rifleBullet\0\armorPiercing\1\spinUpTime\1\spinDownTime\1\spinRate\1\fireSound\wpn_dshk_fire_npc\fireSoundPlayer\wpn_ks23_fire_plr\spinLoopSoundPlayer\\spinLoopSound\\startSpinSoundPlayer\\startSpinSound\\stopSpinSoundPlayer\\stopSpinSound\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadTime\0.05\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\flameTableFirstPerson\\flameTableThirdPerson\\rechamberBoltTime\100\viewFlashEffect\\worldFlashEffect\weapon/muzzleflashes/fx_zpu4_world\viewShellEjectEffect\\worldShellEjectEffect\\reticleCenter\reticle_center_cross\reticleCenterSize\32\idleAnim\\fireAnim\\playerPositionDist\46\hudIcon\\killIcon\\hudIconRatio\4:1\killIconRatio\4:1\flipKillIcon\1\overheatWeapon\0\coolWhileFiring\0\overheatRate\1\cooldownRate\30\overheatEndVal\25\overheatSound\\overheatSoundPlayer\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\useHintString\\dropHintString\\fireRumble\artillery_rumble\adsDofStart\0\adsDofEnd\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\aimDownSight\0\adsZoomFov1\65\adsZoomFov2\65\adsZoomFov3\65\adsZoomSound\\adsTransInTime\0.1\adsTransOutTime\0.1\adsZoomInFrac\0.5\adsZoomOutFrac\0.1\keepCrosshairWhenADS\0\aimPadding\0\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\1\scanSpeed\60\scanAccel\40\scanPauseTime\0\worldModel2\\parentWeaponName\