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Top Game Engines

Godot
Godot (/ˈɡɒdoʊ/ GOD-oh)[a] is a cross-platform, free and open-source game engine released under the permissive MIT license. It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur[6] for several companies in Latin America prior to its public release in 2014.[7] The development environment runs on many platforms, and can export to several more. It is designed to create both 2D and 3D games targeting PC, mobile, web, and virtual, augmented, and mixed reality platforms and can also be used to develop non-game software, including editors.
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Pros and Cons using of Godot

Pros:

◾️Free & Open Source: Completely free with no royalties and full access to modify the engine.
◾️Lightweight & Fast: Small install size and great performance, ideal for faster development.
◾️Easy to Learn: Beginner-friendly with a simple UI and GDScript (similar to Python), making it easy to pick up.
◾️Great for 2D & 3D: Strong 2D support and growing 3D capabilities.
◾️Multi-Platform: Easily export to PC, mobile, web, and consoles.
◾️No Bloat: Less resource-heavy than Unreal or Unity, making it more efficient.

Cons:

◾️Weaker 3D Graphics: 3D capabilities are improving but not yet as advanced as Unreal Engine for high-quality visuals.
◾️Smaller Community: Fewer tutorials and resources compared to bigger engines like Unity and Unreal.
◾️Less AAA Support: Not commonly used for large-scale, high-budget games.
◾️Limited Multiplayer Tools: Lacks built-in networking features like Unreal, requiring more custom work for multiplayer.